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Final Fantasy VIII
2
Two of the track names on the soundtrack have hidden meanings. The track "Fithos Lusec Wecos Vinosec" is actually an anagram of "Succession of Witches" and the opening track, "Liberi Fatali" is "Fated Children" roughly translated into Latin.
Jak 3
1
There is a hidden picture of the Naughty Dog developers' team and is accessible using a flying glitch.
The Last of Us Part I
1
Attachment The game contains a number on a "Pest Control" poster that is actually a real life sex hotline.
Super Mario RPG: Legend of the Seven Stars
1
Most of the bosses that Mario and his team must fight for a Star Piece are weapon based:
• Mack rides a pogo stick in the shape of a large throwing knife.
• Bowyer is a large, anthropomorphic bow who fires anthropomorphic arrows.
• Punchinello is a large, anthropomorphic bomb who utilizes Bob-Ombs in combat.
• Johnathon Jones wields a trident, and Yaridovich is a large, anthropomorphic spear who also wields a spear.
• The Axem Rangers wield axes and comandeer the Blade, a ship in the shape of a battle axe's blade.
• Smithy wields a giant hammer.

Note that with the exception of Punchinello and Johnathan Jones, all of these bosses are members of the Smithy Gang, the group of antagonists of the game; these allusions to weapons reference Smithy's goal to fill the world with them.
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Final Fantasy VII
1
There is a bit of unused dialogue found in the Final Fantasy VII game data that would have taken place outside the Shinra Headquarters, before the party head in for the first time, and in the elevator, if the player entered the building through the main entrance. Outside the building, Barret would suggest that Cloud knows the place well, to which Cloud would have answered it to be his first time there. Barret would then have said he has been at the headquarters before, back when he still had both his hands. The elevator scene is similar, with Cloud saying he's never been to the place before and asking if Barret is familiar with it, which would have prompted the same response from Barret. These bits were cut off the final game and nothing in the finished version suggests Barret would have ever visited the Shinra Headquarters before.
Metroid Fusion
1
Attachment When completing Normal Mode in the Japanese version, the player is given different ending images. These images (with the exception of the last) feature Samus without her suit and show her Chozo upbringing and parent's death. The artwork heavily adheres to the events depicted in the Metroid Manga, written by Kouji Tazawa and advised by Metroid director Yoshio Sakamoto.
Call of Duty 4: Modern Warfare
1
Attachment There is a cut weapon found in the game files called the Brick Blaster which is visually a USP .45 but instead fires cinder blocks and has no ammo counter.
Call of Duty: Modern Warfare 3
1
There are various weapons that were cut from the final game but can still be found in the game files, these include: FAMAS, M1014, MK12 SPR, MP5K, Vector, AUG, F2000, W1200, WA2000, STG44 G3, M93 Raffica, Remington 870, Lee-enfield, MG4, TAR-21 and Scar-H. All of these weapons (Besides the MK12 SPR) are from previous Call of Duty titles and were likely removed to make way for new weapons.
Mortal Kombat II
1
Shao Kahn had to be re-sized to be taller than the other Kombatants, as his actor, Brian Glynn, was shorter than everyone on set.
New Super Luigi U
1
There is a hidden Luigi image in every level, totaling 82 different locations.
The Secret of Monkey Island
1
Attachment When the troll lifts up his hood to eat the red herring, it will reveal him to be George Lucas, founder of Lucasfilm and LucasArts.
Star Wars: Knights of the Old Republic
1
Several sections of Tatooine were cut out due to time constraints. The Star Map was originally to be located in a Sarlacc pit instead of a Krayt Dragon's lair. Players would have to find the sarlacc in a cave complex and then enter it without getting eaten. Later the player could become a messiah of the Sandpeople and lead them to stand up against Czerka.
Super Paper Mario
1
Attachment In both of Francis' rooms where he keeps his keys, there are references to previous Paper Mario games. Bow the Boo and her butler, Bootler, are found on a poster along with Petuni, who also appears as a plushy with Punio, Vivian, the Yoshi Kid in all colors, Peach, various items, and Pennington. The left most room also contans a famicom/NES, a SNES, a Virtual Boy, a Nintendo 64, and a Gamecube.
The Legend of Zelda: Majora's Mask
1
According to the gossip stone in Romani Ranch in the Cucco Shack, the All-Night Mask was used as a torture device.

"A torture device of insomnia called the All-Night Mask seems to be available at the Curiosity Shop..."
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Ghostbusters: The Video Game
1
Sigourney Weaver originally declined to reprise her role as Dana Barrett in the video game. When she heard that the original cast was going to return to act in the game, she wanted to be a part of the game. Unfortunately, the game was too far into production to put her back in, so she was left out.
Franchise: Final Fantasy
1
In America, the name Final Fantasy I is correct. When Final Fantasy II & III first came out, they were in fact FF IV & FF VI renamed II and III. For some strange reason they skipped FF II, FF III and FF V. It was only when FF VII came out that the series's naming was back in order.
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Mother 3
1
Shogo Sakai was the only person in charge of all the music in Mother 3, which count up to being 250 songs. Itoi realized even before he started development that he couldn't just request an outside musician and wanted someone who would have a lot of time to work on the project.
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Mother 3
1
Mother 3's Main Theme "Love Theme" wasn't created until far into the game's development. Itoi said that it didn't even exist in December 2005, a mere 4 months before the game's release.
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EarthBound
1
Shigesato Itoi personally wrote every line of the script in Mother 2 (besides Moonside) to give the characters more personality.
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Duke Nukem 3D
subdirectory_arrow_right Duke Nukem 64 (Game)
1
Attachment In the original versions, the babes kidnapped by the aliens were woven into cocoons and tied up on pillars. Pressing the action button in front of them will make them moan "Kill me...", which is a reference to a similar scene in the Alien franchise. In the Nintendo 64 version, the babes were covered up more (as they were either naked or only had underwear on), and could not be killed (which is how you "saved" them before). The action button now makes the disappear and the message "Babe saved!" is shown.
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