Trivia Browser


Tagsarrow_right
Filter:
Platformsarrow_right
Filter:
Yearsarrow_right
Filter:

Genresarrow_right
Filter:
Collectionsarrow_right
Filter:
Franchisesarrow_right
Filter:
Companiesarrow_right
Filter:

Rhythm Tengoku
2
According to Ko Takeuchi, the onions and other vegetables in the mini-game "Rhythm Epilation" were meant to be realistic faces, but were replaced with the silly designs that Takeuchi made as the faces were "a little too gross."
Deus Ex: Human Revolution
1
Attachment The Tranquilizer Rifle is called the "PAX-22". The word "pax" translates to "peace" in Latin. This fits with the purpose of the rifle, as it's supposed to be used as a peaceful solution for subduing enemies, rather than killing them.
Street Fighter II
1
It was initially planned for special moves to do more damage the quicker the command was entered.
Grand Theft Auto IV
1
There were plans to include a Silenced 9mm Pistol in the game, but it was cut from the final build.
Grand Theft Auto IV
1
Attachment The beta version of the Assault SMG, seen in the debut trailer, lacks the suppressor and has a different firing sound. Additionally, the filler/foam in the Assault SMG's gun case in Armando's SUV does not have a cut out for the suppressor.
Final Fantasy VII
2
Attachment Cloud's Buster Sword was originally a lot smaller and thinner with only one Materia slot. Tetsuya Nomura's original vision of the Buster Sword was unrefined steel, and he referred to it as "the Giant Kitchen Knife".
Spec Ops: The Line
1
When talking about Spoiler:the white phosphorous scene, Walt Williams, the game's lead writer, stated that he wanted player to "be in the same emotional position as Walker." Spoiler:He stated the he "wanted the player to be where Walker was and be angry at [the developers], the people who made them do this".

During focus tests, several regular gamers were brought in to play large chunks of the game for feedback on the game. After this scene, several players paused the game and left the room to compose themselves. Williams wasn't expecting such an intense reaction to the imagery used during this scene.

Williams was met with some resistance to this scene from several members of the development team. Williams defended the scene, and eventually had the team agree with the purpose of the scene as being vital to the story's progression.
Final Exam
1
Attachment Final Exam started its life as a reboot to ObsCure but due to fan feedback the title was changed. The fans weren't happy with the game's departure from horror.
Grand Theft Auto IV
1
Attachment A revolver was originally going to be featured in game, and can be vaguely seen in a pre-release screenshot.
Epic Mickey
1
Attachment Oswald's original love interest, Fanny, was set to appear in the game. She was dropped in favor of Oswald's last love interest, Ortensia.
Mario Kart Wii
1
Attachment The Mach Bike, a medium sized bike, is based on the bike from the NES game Mach Rider.
Sonic the Hedgehog 3
1
According to an interview with game developer J. Pataki, the "Get Blue Spheres" message at the start of Special Stages originally said "Get Blue Balls". This was changed by the mostly male staff to avoid any sexual undertones.
1
Attachment The design for Dr. Robotnik/Dr. Eggman was based on a caricature of Theodore Roosevelt in pajamas.
Final Fantasy VII
2
The intro to Sephiroth's theme, "One-Winged Angel", was inspired by the intro to the song "Purple Haze" by the Jimi Hendrix Experience.
Star Trek: The Next Generation - Echoes from the Past
1
The game features a variety of crewman that are original characters not featured on the TV show Star Trek: The Next Generation. These characters were named after and modeled in the likeness of the developers of the game. One character, Ed Semrad, is actually based on the Electronic Gaming Monthly magazine editor of the same name.
Dragon Ball Z: Budokai Tenkaichi 2
1
If Zangya is matched with Android 18, Zangya will say "Your man is kinda cute." Android 18 responds by calling Zangya a "skank." This was removed in Budokai Tenkaichi 3.
Metal Gear Rising: Revengeance
1
Metal Gear Rising was originally developed as an open world game set in the time period between Metal Gear Solid 2 and 4. Hampered by their own preconceptions about what a Metal Gear game should be like, and given little direction by Hideo Kojima, the team assigned to the project was struggling to make a coherent game due to the different directions the developers thought they should take. Eventually, Kojima asked Platinum Games to develop the game. Platinum became the game's developer, but the game's cutscenes, story, and setting were still heavily supervised by Kojima Productions.
Franchise: Spyro the Dragon
1
Attachment At one stage, an educational Spyro game was planned known as Spyro: Ever After. It would have been based on fairy tales, but was cancelled before any work had begun.
Franchise: Call of Duty
1
The original code name for the Call of Duty franchise was "Medal of Honor killer", as Medal of Honor was the most prominent first person shooter during Call of Duty's development.
Mortal Kombat II
1
Attachment The Japanese version of the SNES release is slightly censored. All blood has been recolored green and all fatality moves (excluding the stage fatalities) cause the screen to become monochrome.
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev Page of 300 Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right