Sony's decision to bring Vib-Ribbon to the PlayStation Network came as a result of Sony Computer Entertainment of America's President and CEO, Shawn Layden, throwing out the name on-stage at E3 2014, unaware that Vib-Ribbon was never originally released in North America. The outcry from fans to release it in North America following the conference spurred Layden to demand a port of it for American consoles.
Vib-Ribbon was not initially released in the US due to Sony Computer Entertainment America being unimpressed by the game's simplistic graphics. Designer Masaya Matsuura encouraged fans to campaign for the game's US release, but this was seemingly unsuccessful as the game did not see a release there until the PlayStation 3 in 2014.
Vib-Ribbon was conceived after Mercedes-Benz contacted Sony to make a game to market their A-Class car to a younger audience. After the A-Class car failed the elk test, the game was redesigned with a new character in place of the car.
subdirectory_arrow_right PaRappa the Rapper (Franchise)
Masaya Matsuura came up with the idea to allow CD-generated levels in Vib-Ribbon after receiving letters from PaRappa the Rapper fans asking for spin-offs based on their favorite musical genres.

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