subdirectory_arrow_right Nintendogs: Chihuahua & Friends (Game), Nintendogs: Labrador & Friends (Game), Nintendogs: Dachshund & Friends (Game), Nintendogs: Dalmatian & Friends (Game), Nintendogs: Shiba & Friends (Game)
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The Cutting Room Floor articles:
https://tcrf.net/Nintendogs/Unused_Item_Data
https://tcrf.net/Nintendogs/Unused_Text#Chonmage
Nintendogs Rainbow Wig footage:
https://www.youtube.com/watch?v=dU8HifjvgdI
https://tcrf.net/Nintendogs/Unused_Item_Data
https://tcrf.net/Nintendogs/Unused_Text#Chonmage
Nintendogs Rainbow Wig footage:
https://www.youtube.com/watch?v=dU8HifjvgdI
subdirectory_arrow_right Nintendogs: Shiba & Friends (Game), Nintendogs: Labrador & Friends (Game), Nintendogs: Dachshund & Friends (Game), Nintendogs: Dalmatian & Friends (Game), Nintendogs: Chihuahua & Friends (Game)
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The Papillon and Maltese breeds were in development for the game but never finished. Their placeholder files can still be found in the game's code. The Maltese did eventually become a selectable breed in Nintendogs + Cats.
subdirectory_arrow_right Nintendogs: Shiba & Friends (Game), Nintendogs: Dachshund & Friends (Game), Nintendogs: Dalmatian & Friends (Game), Nintendogs: Labrador & Friends (Game), Nintendogs: Chihuahua & Friends (Game)
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The Boxer, Siberian Husky, Golden Retriever, and Dalmatian breeds are not in the original Japanese versions of the game. They were added in the localized versions. These breeds would later be included in Japanese regions for the first time in Nintendogs + Cats.
subdirectory_arrow_right Nintendogs: Shiba & Friends (Game), Nintendogs: Dachshund & Friends (Game), Nintendogs: Labrador & Friends (Game), Nintendogs: Dalmatian & Friends (Game), Nintendogs: Chihuahua & Friends (Game)
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A Wii version was considered, but it was ultimately decided that the voice recognition, utilizing the DS's integrated microphone, was too integral to the experience. Because the Wii did not have a microphone, the player's dog would not be able to respond to their voice.
It was apparently decided that it would not merit the creation of an external peripheral, such as the Nintendo 64's Voice Recognition Unit required for Hey You, Pikachu!, despite the creation of the Wii Speak accessory alongside Animal Crossing: City Folk in 2008.
It was apparently decided that it would not merit the creation of an external peripheral, such as the Nintendo 64's Voice Recognition Unit required for Hey You, Pikachu!, despite the creation of the Wii Speak accessory alongside Animal Crossing: City Folk in 2008.
subdirectory_arrow_right Nintendogs: Dalmatian & Friends (Game), Nintendogs: Dachshund & Friends (Game), Nintendogs: Chihuahua & Friends (Game), Nintendogs: Shiba & Friends (Game), Nintendogs: Labrador & Friends (Game)
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During development, Nintendo had considered other animals for the game that became Nintendogs, as the preferences of the development team varied, with the main programmer being "more of a cat person". Shigeru Miyamoto's decision was influenced by his own experiences with the family dog, a Shetland Sheepdog named Pikku:
"The reason it ended up being a dog game is because about four years ago me and my family actually got our first dog"
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Nintendogs: Dachshund & Friends
Nintendogs + Cats: Shiba Inu & New Friends
Nintendogs: Shiba & Friends
Nintendogs: Dalmatian & Friends
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Nintendogs + Cats: Golden Retriever & New Friends
Nintendogs + Cats: Toy Poodle & New Friends
Nintendogs: Labrador & Friends
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