Company: Capcom
Harvey Birdman: Attorney at Law
Mega Man 3
Dragon's Dogma II
Dead Rising 4: Frank's Big Package
Little Nemo: The Dream Master
Mega Man ZX Advent
Capcom Fighting Evolution
Ultra Street Fighter II: The Final Challengers
Strider
Resident Evil 4
Onimusha: Dawn of Dreams
We Love Golf!
Super Adventure Rockman
Mega Man Legends 2
Resident Evil 7: Biohazard
Mega Man Battle Network 5: Team Protoman
Mega Man Battle Network 2
Mega Man X6
Resident Evil Gaiden
Mega Man X3
Captain Commando
Mega Man V
Devil May Cry 4
Ōkami
Super Puzzle Fighter II Turbo
Red Dead Revolver
Professor Layton vs. Phoenix Wright: Ace Attorney
Mega Man Battle Network 6: Cybeast Gregar
Street Fighter Alpha 3
Ring of Destruction: Slam Masters II
Resident Evil 3: Nemesis
Resident Evil Zero
Resident Evil: The Umbrella Chronicles
Viewtiful Joe: Double Trouble!
Destiny of an Emperor
The Legend of Zelda: Mystical Seed of Wisdom
Resident Evil Outbreak
The Great Ace Attorney: Adventures
Mega Man II
Street Fighter III: 3rd Strike
Mega Man 6
The King of Dragons
Street Fighter V
Street Fighter Alpha 2
Marvel Super Heroes vs. Street Fighter
Bionic Commando
The King of Dragons
1942
Final Fight 3
The Great Ace Attorney Chronicles
▲
1
▼

Capcom's former community manager Seth Killian addressed Capcom's current lack of a mascot and Mega Man's use as an unofficial mascot on the Capcom-Unity forums in 2009:
"...we don't have an "official" mascot. We have a logo, that’s it.
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
Example of a Challenge Series manual:
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
▲
1
▼
According to former former Capcom artist Katsuya Akitomo, sometime around the late 90's/early 2000's, DC Comics approached Capcom to make a Justice League fighting game. Capcom asked for Mr. Akimoto's opinion and he rejected it. He rejected the idea for three reasons:
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
▲
1
▼
The word "Capcom" was created from taking the first 3 letters from each word in "Capsule Computers" (from the subsidiary Japan Capsule Computer Co).