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Mortal Kombat
1
Attachment There is a sprite of Johnny Cage doing some sort of flip or flip kick left in the game. He does have a similar move in Mortal Kombat: Deadly Alliance as part of his Karate fighting style, and in Mortal Kombat (2011) as a special move. It's possible this was meant as a special move or Fatality.
Left 4 Dead
1
A number of infected that were visible in concept art were cut from the final game. These include:
• An infected with a large colony of rats bursting from its stomach, likely to be found in the sewer.
• A slow but strong giant called "Meat Wall" (which resembles a cross between a Boomer and a Tank).
• An infected named "Claws", which was possibly intended to be a male version of the Witch.
• An infected pig named "Hell Hog", likely intended for Blood Harvest.
Kirby's Return to Dream Land
1
Attachment An unused alternate design for the enemy Walf can be seen in the game's files. The early design is missing the blue cap, has a brighter shell color, a simpler eye, and no alternate facial expression textures.
Left 4 Dead 2
1
Attachment A riot shield was originally intended to be a usable melee weapon but was cut before the final version. Its fully textured model still exists in the game but can't be obtained without console commands or outside of custom campaigns.
Mortal Kombat II
1
Attachment There is an unused animation of Raiden lifting up and shocking someone. It was likely a Fatality, as Raiden would eventually use a similar Fatality in Mortal Kombat 4.
Resident Evil Zero
1
Attachment There is a pink herb found in the files of Resident Evil 0 that is not available in the game. Its usage is unknown and it does not appear in any of the other games unlike red, blue, yellow and green herbs.
Final Fantasy IV
1
Attachment While Kain cannot cast any magic in Final Fantasy IV, the data in the SNES version contains a two-frame animated sprite for Kain casting spells, as all other spellcasters have. The Final Fantasy IV Settei Shiryou Shuu shows a screenshot of Kain with a White Magic command, and there is an unused empty magic spell list that, based on the internal character order, was intended for him.
Final Fantasy IV
1
There is an unused 2-handed Ragnarok/Crystal in the item list within the game's data. It does not have a sword icon, but is named "None" (or "Spare" in the original Japanese version). If force-equipped to a character with a cheating device, its weapon graphic is the same as the Ragnarok sword and its attack and sound effect are also the same. It also has the same Holy attribute with an attack power of 200, the same attack power as the single-handed Ragnarok. The only difference is that it cannot be equipped by anyone. This sword is by no means obtainable in any version of the game, and it is found in all versions of Final Fantasy IV, including Final Fantasy IV: The After Years.
Super Mario 64
1
Attachment The enemy Blargg from Super Mario World is found in the game's code, but it's model and programming are unfinished. It has an animation for jumping out of lava, but doesn't do anything else.
GoldenEye 007
1
Attachment A placeholder model for objects that were not finished yet is still in the game. Strangely, it is a Borg cube from Star Trek: The Next Generation.
Lunar: Silver Star Harmony
1
Attachment A set of unused battle sprites for Eiphel can be found in the game's code. It's likely that these are early graphics that went unused, as the art style differs from the rest of the game.
The Misadventures of Tron Bonne
1
Attachment 3 unused Servbot Faces can be found in the game's data. They appear to be based on the anime characters Kinnikuman from Kinnikuman, Kenshiro from Fist of the North Star, and Odate-Buta from Yatterman.
Hot Wheels Stunt Track Driver
1
Attachment There's a hidden track in the game. It can be accessed by completing tournament mode, going to the level select menu, and right clicking around the left half of the Mattel logo. This changes the music to an unused track. Proceeding to start the race will place the player on the secret level.

The level is somewhat unfinished, as the background consists only of green wireframes and the visuals are not completely synced to the collision model at some points, making the car occasionally float above the track. Aside from these details, the level is more or less complete and is entirely playable.

This level was probably a scrapped track due to time constraints or because it didn't fit the household theme well enough.
1080° Avalanche
1
Attachment The game's original title was 1080° White Storm, similar to Wave Race: Blue Storm. This can be seen in the game's files, where an unused placeholder title screen can be found.
Darkstalkers: The Night Warriors
1
There is evidence in the code of the arcade version that the two boss characters, Huitzil and Pyron, may have been planned as playable at one stage of development. There is an alternate color scheme for both of the characters that shows up if you are playing a mirror match, both characters are able to be played in Arcade mode though hacking (though Pyron can't fight the final boss due to a bug), both of the characters have their own endings, which are the exact same as their endings in the sequel, "Night Warriors: Darkstalkers' Revenge", though in a more unfinished state with the ending text just repeating "A" and the music not playing like it should.
CarnEvil
1
Attachment Inside the game's files is an unused image of Jeffrey Dahmer holding a paper bag with the head of Neil Nicastro (executive producer, and CEO of Midway Games until 2004) in it. The image appears several times in various sizes, and was most likely used to fill empty space in the game's data.
Crash Twinsanity
1
A level called 'Gone A Bit Coco' that took place in Coco's mind was cut late in development because it was glitchy and incomplete. It can be seen in early gameplay videos, and the level music was used in the credits sequences.
Mario Kart: Super Circuit
1
Attachment There are Tilemaps and Minimaps for all of the battle courses from Super Mario Kart. While these might have only been used as placeholders before the new ones were completed, it may also have also been possible to unlock these courses just like the tracks at one point. These are all stored in one piece, unlike the rest of the tracks and battle courses, which are stored in chunks.
FIFA 14
1
Attachment Inside the game's files is an unused preview image of the Adidas Brazuca, the ball for the 2014 FIFA World Cup. However, the ball uses the texture and model of the Adidas Cafusa.
WWF Raw
1
There is an unused character found in the SNES version's data named "??Mystery??". He appears to be a placeholder for a 13th wrestler who wasn't finished. His sprites are borrowed from Shawn Michaels, but the palette used gives him grey hair and boots, pale skin, and black pants; and when performing certain moves, his sprites change to Bret Hart. He also lacks a finishing move, a theme song, portraits and a biography on the wrestler selection screen, and graphics for the Titantron that appears when winning a match. The Genesis version contains a variation, but this one resembles Razor Ramon.
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