Trivia Browser


Tagsarrow_right
Filter:
Platformsarrow_right
Filter:
Yearsarrow_right
Filter:

Genresarrow_right
Filter:
Collectionsarrow_right
Filter:
Franchisesarrow_right
Filter:
Companiesarrow_right
Filter:

Donkey Kong 64
1
ASCII text for ICE KEY is present in the ROM. The Ice Key is one of the Stop 'n' Swop items in Banjo-Kazooie, so there may have been intended to be a connection between the two games.
Pokémon Black Version 2
subdirectory_arrow_right Pokémon White Version 2 (Game)
1
In the files for the Pokemon World Tournament, there are two complete text strings for Hilbert and Hilda, the player characters of Black and White. This suggests that they were originally going to be present in an unidentified tournament, and they were also going to speak in full sentences, unlike Red who just speaks in ellipses. Their names are set as Hilbert and Hilda, unlike the Memory Link referencing your past character.
Super Mario 64 DS
1
Each boss in the game has a specific piece of dialogue based on who you're fighting them as. Even though Yoshi can't actually fight Chief Chilly, there is still dialogue programmed in for that fight.
Golden Sun: The Lost Age
1
After defeating the final boss of the game, the villagers in the town of Prox can have their minds read. They have special dialogue related to the defeat of the final boss or to the release of alchemy. This is impossible to do without hacking however, as neither Ivan nor Sheba are available at this point in the game.
Digimon World
1
WereGarurumon was originally planned for the game and even had his own Digivolution item. All that remains through hacking is his name and Arena sprite.
Secret of Mana
1
Attachment There are two unused items in the game's code. The first being a brownish orb which is named "?". Its animation is that of a curing item, but has no visible effects.

The second item is called "Ruby Armet". It is only equippable by Purim (the girl), and offers 46 magic defense and defense. The official Secret of Mana Guidebook still lists it as an available item, even giving it a price and concept art. It also includes this description:

重みを肩で支えることができる構造になっているため,力がなくても動きやすい中量級へルム。また中央にあしらわれた真紅のルビーは,炎のダメ一ジを軽減する効果をもっている。

Which translated says:

This is a midclass helm that does not take energy to move in easily because the structure is such that the weight is supported by the shoulders. Also, with the deep red ruby in its center, it reduces the effectiveness of flame damage attacks.
The Curse of Monkey Island
1
An entire song, a duet between Guybrush & Elaine called 'Plank of Love', was cut from the end credits.

The lyrics had been written, but the production team ran out of time to record it.
Mass Effect 2
1
It appears that originally the player could recruit Thane, Tali, Samara or Legion a lot earlier in the game; possibly directly after the prologue like Miranda and Jacob. By using an editor tool to unlock them from the beginning of the game, players will discover that the four have extensive dialogue for virtually every mission in the game, including missions which must be complete before their official recruitment missions. Furthermore, there are some unique scenes should the player bring Legion in particular along onto certain missions, such as characters commenting on his presence.

Legion's presence also triggers an exclusive Paragon Interrupt during Tali's recruitment mission. Upon meeting Tali, she will notice Legion and immediately draw her gun, triggering a Paragon Interrupt prompt. If the player doesn't press it, she will open fire at Legion who will run for cover.
Sonic Adventure 2
1
Attachment There is a variety of unused data in the games code. Some of which was featured in later remakes. The unused content includes art assets, text that suggests a World Ranking system was in the works, extra tutorials, and added Chao World features. Unused content present in later versions include the Black Market and unused themes (Shadow, Amy, Omochao, Maria and the Secretary).
The Legend of Zelda: Twilight Princess
subdirectory_arrow_right The Legend of Zelda: Twilight Princess (Game)
1
Attachment Twilight Princess is one of the few Zelda games that does not have a magic meter. As such, there is no need for Green Chu Jelly, which is an item used to refill magic in other Zelda games. However, in the Wii version, it is possible to obtain Green Chu Jelly through normal means. But it is only possible once, in the "Cave of Ordeals", room 19. Carefully kill all of the purple Chus and let a Blue Chu and and Yellow Chu merge. Kill it and then scoop up the remains with a bottle. Link will now be holding a bottle of Green Chu Jelly. It has no text, description or effect whatsoever. However, performing this trick in the GameCube version produces a Purple Chu instead.
The Legend of Zelda: Twilight Princess
1
Attachment Originally, the magic meter was planned to be in the game, and can even be seen on one of the screenshots on the back of the box. Unused text left in the game reveals Link would need magic to transform into his wolf form.
Mario's Tennis
1
It's possible that Birdo was going to be a playable character. In the ROM, "Cassarin", Birdo's Japanese name, can be found along side the other character names.
Pokémon Gold Version
subdirectory_arrow_right Pokémon Silver Version (Game)
1
In the code for Gold & Silver, there are various pieces of unused dialogue that refer to an item called "Sweet Honey." This implies that the honey mechanic was planned for Generation II but scrapped to return later in Generation IV.
Sega Smash Pack Volume 1
1
Within the game is a text file named ECHELON.TXT, calling out the warez group of the same name. The file basically explains how to create a ROM loader using the emulator the game uses. This is particularly perplexing as the game was released the same day Sega announced they were to pull out of the console market. Gary Lake, who left these instructions, was the programmer of the game. He is now the Director of Technology at Capcom.
Sonic Adventure 2
subdirectory_arrow_right Sonic Adventure 2: Battle (Game)
1
A number of Omochao lines were removed from Sonic Adventure 2 but were re-added as an Easter egg in Sonic Adventure 2: Battle for when Sonic or Shadow carries Omochao through the goal ring.
Pokémon Red Version
subdirectory_arrow_right Pokémon Blue Version (Game)
1
During development, a type called "Bird" was going to be in the game, but was later changed to flying. This is still in the game's code, with Missingno. being a bird/normal type.
Ogre Battle 64: Person of Lordly Caliber
1
Attachment There are three unused character classes within the code of the game. There is the unfinished 'Giant' class, and the finished 'Lycanthrope' and 'Werewolf' classes. It is unknown why these were omitted from the game.
Kingdom Hearts
1
Bahamut, a recurring summoned creature from the Final Fantasy series, was planned to be a summon for Sora. But it was removed from the final version. Searching through the game data, a Bahamut summon option can be chosen through the use of cheat codes. However, since there is nothing to execute when it is chosen, the game will crash.
Super Mario Sunshine
1
In the Japanese version of the game, there are files referencing planned train stations and dialogue involved in obtaining and stamping tickets. Each ticket would take you to one of 15 stations.
Mortal Kombat
1
Kano didn't appear in the Sega Game Gear version of the game, but his ending text is still in the game's code, suggesting he was intended to appear.
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev Page of 15 Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right