Company: Sony Computer Entertainment
Wild Arms
Trapt
Dark Cloud 2
Gran Turismo 4
The Walking Dead
Hogs of War
Spyro 2: Ripto's Rage!
LittleBigPlanet
Final Fantasy Tactics
Tekken 4
Mister Mosquito
Spyro: Year of the Dragon
LittleBigPlanet PS Vita
Beyond: Two Souls
PlayStation All-Stars Battle Royale
The King of Fighters '95
Crash Team Racing
Shadow of the Colossus
War of the Monsters
Todd McFarlane's Spawn: The Video Game
Crash Bandicoot: Warped
Ratchet & Clank Future: A Crack in Time
King's Field
God of War: Ascension
Jumping Flash!
Mega Man X5
Heavy Rain
The Unfinished Swan
MLB 15: The Show
The Order: 1886
Final Fantasy VII
Wild Arms 2
Okage: Shadow King
LittleBigPlanet 2
Intelligent Qube
Infamous 2
Aconcagua
PlayStation Move Ape Escape
The Legend of Dragoon
Fat Princess
Sly 2: Band of Thieves
MLB 12: The Show
Crash Bandicoot
PaRappa the Rapper
Bushido Blade
Folklore
Ratchet & Clank: Size Matters
Wipeout HD
Dark Cloud
Sly 3: Honor Among Thieves
subdirectory_arrow_right PaRappa the Rapper (Game)
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In 2015, Sony Computer Entertainment of America attempted to trademark the term "Let's Play" with the United States Patent and Trademark Office, however it was rejected by the Office because it was deemed "confusingly similar" to another trademark held by Let'z Play of America, a company based in Georgia that organizes and connects video gamers with online and offline events, which has held the trademark since 2013.
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Sony owns an 8.25% stake in Square Enix. The purchase happened before the Square Enix merger, with Square asking Sony for the investment. Sony bought 16.8% of Square stock, which was reduced after the merger.
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SEGA was the second company (after Nintendo) to be in negotiation with Sony to make a new console, but the idea was eventually rejected by SEGA. It was confirmed by Tom Kalinske (an employee of SEGA) that the console specs SEGA had proposed were used for the PlayStation. It was also the technical achievements of SEGA's "Virtua Fighter" that made Sony focus on 3D rather than 2D. SEGA essentially sealed their own fate in the console market by rejecting the plans and inspiring Sony to focus on 3D.