▲
1
▼
According to general producer Noritaka Funamizu in the Gamest magazine interview, he named the third game for Japan “Vampire Savior” because he wanted each title to have a unique name instead of just calling it by it's early name 'Vampire 3'. He added "As for the meaning, I’ll leave that for players to discover."
▲
1
▼
According to general producer Noritaka Funamizu in a 1997 Gamest magazine interview, he stated that the original plan for the Dark Force system was to make it so that "you could just completely pummel your opponent" while in Dark Force. However, there were problems with the idea, so it morphed into the form that was used in the final game, having been developed with an emphasis to making Dark Force feel unique to each fighter in the game.
▲
1
▼
According to general producer Noritaka Funamizu in a 1997 Gamest magazine interview, he was asked why he wanted to make Darkstalkers 3 just two years after Night Warriors: Darkstalkers' Revenge was released? He responded:
"Well, we’d been planning to make a sequel since we finished Revenge. But there was a feeling we had of wanting to re-evaluate, from zero, the very concept of what it means to be a “monster.” We have a guy on our team who we call the “one many army”, who does planning work, and he handed us the initial game plans for Vampire Savior. From there we officially formed a team and got down to work. But the setting and story came first, in those plans."
▲
1
▼
According to general producer Noritaka Funamizu in a 1997 Gamest magazine interview, he was asked why the rounds mechanic was removed in the game? He responded:
"The structure of the rounds is one element of fighting games that’s hard to change, but for this game, we didn’t want the flow of the fights interrupted. The Damage Gauge System was originally part of a different game’s system. We tried inserting it here and it turned out to be really interesting, so we kept it."
▲
1
▼
▲
1
▼
In a 1998 interview with the game's general producer Noritaka Funamizu published in Sega Saturn Magazine, he stated that the woman who designed Victor von Gerdenheim had a thing for butts, which led her to make more butt moves for Victor.
▲
1
▼
The Cutting Room Floor article:
https://tcrf.net/Darkstalkers_3#Title_Screen
Vampire Savior EX Edition logo/title screen:
https://youtu.be/WJm9u8bMCUE?t=72
Darkstalkers 3 logo/title screen:
https://youtu.be/R6HR82vmlqI?t=78
https://tcrf.net/Darkstalkers_3#Title_Screen
Vampire Savior EX Edition logo/title screen:
https://youtu.be/WJm9u8bMCUE?t=72
Darkstalkers 3 logo/title screen:
https://youtu.be/R6HR82vmlqI?t=78
▲
1
▼
Related Games
Night Warriors: Darkstalkers' Revenge
Darkstalkers: The Night Warriors
Capcom vs. SNK: Millennium Fight 2000
Project X Zone 2
Marvel vs. Capcom: Clash of Super Heroes
Capcom Fighting Evolution
Marvel vs. Capcom 3: Fate of Two Worlds
Tatsunoko vs. Capcom: Ultimate All Stars
Super Gem Fighter Mini Mix
Capcom vs. SNK 2: Mark of the Millennium 2001
Marvel vs. Capcom: Clash of Super Heroes
Ultimate Marvel vs. Capcom 3
Marvel vs. Capcom 2: New Age of Heroes
Capcom Fighting Collection
Street Fighter x All Capcom
SNK vs. Capcom: SVC Chaos
Teppen
Resident Evil 4
Ring of Destruction: Slam Masters II
Call of Duty: Finest Hour
Steel Battalion
Saturday Night Slam Masters
Street Fighter X Tekken
Final Fight CD
X-Men: Children of the Atom
Giga Wing
Strider
Street Fighter 2010: The Final Fight
Dead Rising 2
Resident Evil 2
Viewtiful Joe 2
Mega Man Battle Network 5: Team Colonel
Tetris: The Grand Master
Apollo Justice: Ace Attorney
Killer7
U.N. Squadron
Resident Evil: The Darkside Chronicles
Mega Man Battle Network 5: Team Protoman
Shadow of Rome
Dead Rising 2: Off the Record
Resident Evil Zero
Viewtiful Joe
Resident Evil Outbreak File #2
Dino Crisis
Mega Man X3
Minna to Biohazard Clan Master
The Getaway
Sweet Home
Harvey Birdman: Attorney at Law
Red Earth