Company: Sony Computer Entertainment
Jak 3
The Walking Dead
Spyro the Dragon
Siren
Wipeout Pure
McDonald's Original: Happy Disc
Mega Man X4
Um Jammer Lammy Now
Spyro 2: Ripto's Rage!
MLB 13: The Show
Okage: Shadow King
Todd McFarlane's Spawn: The Video Game
Twisted Metal: Black
Uncharted 2: Among Thieves
Jak X: Combat Racing
Daxter
Resistance: Fall of Man
Twisted Metal: Small Brawl
Wild Arms
Disney's The Emperor's New Groove
Freedom Wars
Dead Nation: Apocalypse Edition
Spyro: Year of the Dragon
Sly 3: Honor Among Thieves
LittleBigPlanet PS Vita
Gran Turismo 5
Journey
MLB 14: The Show
Tekken 3
Uncharted: Drake's Fortune
Sly 2: Band of Thieves
Tekken 2
LittleBigPlanet Karting
MLB 12: The Show
Tourist Trophy
Warhawk
Final Fantasy VII
Intelligent Qube
Infamous 2
LittleBigPlanet
God of War II
PaRappa the Rapper
Final Fantasy XI Online
God of War: Ascension
Folklore
Ratchet & Clank Future: Tools of Destruction
Ratchet & Clank Future: A Crack in Time
Twisted Metal
Sly Cooper and the Thievius Raccoonus
Vib-Ribbon
subdirectory_arrow_right PaRappa the Rapper (Game)
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In 2015, Sony Computer Entertainment of America attempted to trademark the term "Let's Play" with the United States Patent and Trademark Office, however it was rejected by the Office because it was deemed "confusingly similar" to another trademark held by Let'z Play of America, a company based in Georgia that organizes and connects video gamers with online and offline events, which has held the trademark since 2013.
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Sony owns an 8.25% stake in Square Enix. The purchase happened before the Square Enix merger, with Square asking Sony for the investment. Sony bought 16.8% of Square stock, which was reduced after the merger.
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SEGA was the second company (after Nintendo) to be in negotiation with Sony to make a new console, but the idea was eventually rejected by SEGA. It was confirmed by Tom Kalinske (an employee of SEGA) that the console specs SEGA had proposed were used for the PlayStation. It was also the technical achievements of SEGA's "Virtua Fighter" that made Sony focus on 3D rather than 2D. SEGA essentially sealed their own fate in the console market by rejecting the plans and inspiring Sony to focus on 3D.