Company: Capcom
Disney's DuckTales 2
Yo! Noid
God Hand
Breath of Fire IV
Mega Man 9
Mega Man Battle Network 3 Blue
Mega Man Battle Network 4.5: Real Operation
Breath of Fire III
Dimahoo
Magic Sword: Heroic Fantasy
Mega Man X3
Mega Man Anniversary Collection
Mega Man Xtreme
Mega Man Star Force 2: Zerker x Ninja
The Legend of Zelda: Mystical Seed of Wisdom
Resident Evil: Operation Raccoon City
Viewtiful Joe: Double Trouble!
Ace Attorney Investigations: Miles Edgeworth
Ultimate Marvel vs. Capcom 3
Onimusha 2: Samurai's Destiny
Monster Hunter Generations
Street Fighter Alpha: Warriors' Dreams
Street Fighter III 2nd Impact: Giant Attack
Phoenix Wright: Ace Attorney - Dual Destinies
Monster Hunter
Mega Man X4
Mega Man Battle Network 5: Team Protoman
Mario Party: Fushigi no Challenge World
Disney's Darkwing Duck
Mega Man Star Force: Dragon
Mega Man Battle Network 5: Team Colonel
Super Puzzle Fighter II Turbo
Phoenix Wright: Ace Attorney - Justice for All
God of War
We Love Golf!
Resident Evil 4
Final Fight 3
Disney's Goof Troop
Street Fighter EX3
Super Street Fighter IV
Umbrella Corps
JoJo's Bizarre Adventure
Resident Evil Outbreak
Red Earth
Gyakuten Kenji 2
Viewtiful Joe 2
Resident Evil Village
Gyakuten Saiban 3
Dungeons & Dragons: Shadow over Mystara
Dungeons & Dragons: Tower of Doom
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Capcom's former community manager Seth Killian addressed Capcom's current lack of a mascot and Mega Man's use as an unofficial mascot on the Capcom-Unity forums in 2009:
"...we don't have an "official" mascot. We have a logo, that’s it.
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
Example of a Challenge Series manual:
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
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According to former former Capcom artist Katsuya Akitomo, sometime around the late 90's/early 2000's, DC Comics approached Capcom to make a Justice League fighting game. Capcom asked for Mr. Akimoto's opinion and he rejected it. He rejected the idea for three reasons:
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
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The word "Capcom" was created from taking the first 3 letters from each word in "Capsule Computers" (from the subsidiary Japan Capsule Computer Co).