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Bullet Witch
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Attachment In the PC version, a dash feature was introduced. The feature was in an early developer build of the game as a debug feature and was mistakenly left in the final build. When developer Cavia offered to remove the feature, publisher XSEED Games requested for the feature to stay in the game as it improved the gameplay's pace.
Kingdom Hearts
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Kingdom Hearts' international release is the last game by Squaresoft released outside of Japan to have their logo and name adorned on its case before the company merged with Enix to become Square Enix in 2003. The Japanese version of Final Fantasy X-2 was last game ever to feature the Squaresoft logo in any region.
Dead or Alive
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Kasumi was initially envisioned as a male character and was not going to be the protagonist. However, after changing the character's sex to female, series creator Tomonobu Itagaki became attached to her new design and decided to make her the heroine. Itagaki would go on to describe Kasumi as his “daughter”, and that she is “like a Venus” to him, as well as defending her sexualization among the rest of the series cast despite her canonical age of 17 years old being considered underage in countries with higher ages of consent like the United States. The now-defunct game journalism website QuickJump quoted him in 2007 as saying “in Japan, [the sexualization of a 17-year old] is okay. Maybe it’s 20 in America.”
person DrakeVagabond calendar_month September 8, 2021
Super Smash Bros. Ultimate
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Although Terry Bogard from Fatal Fury had made it into the game as a downloadable character, Masahiro Sakurai had initially planned to add Mai Shiranui alongside Terry. In the Japanese Nintendo Direct presentation of Terry Bogard, he explained further that he worried that CERO (Japan's video game rating board) would raise the rating from A (for all Ages) to a higher one which was why he reconsidered having her in the game, joking that Super Smash Bros. was only for "good boys and girls".
Animal Crossing: Amiibo Festival
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According to the game's director Ayu Kyogoku, Animal Crossing: amiibo Festival was created solely as a way to get Nintendo to make amiibo for the Animal Crossing series.

"Initially when the Amiibo was announced, there was nothing really said about Animal Crossing Amiibos or any plans for that matter. But as the Animal Crossing team, we were confident that if there was one, it would be really cute... honestly, we just wanted Animal Crossing Amiibo. We wanted the company to make Animal Crossing Amiibo, so that's why we made a game that works with them."
Fortnite
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The idea for a "Battle Royale" mode stemmed from battle-royale type games including PUBG: Battlegrounds, a game that had been released halfway through Fortnite's development. The staff at Epic Games loved these games so much that they decided to take the formula and make it a separate mode within the game.
Disney Infinity 4.0
subdirectory_arrow_right Disney Infinity (Collection)
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Attachment Before the game series was cancelled by Disney, a fourth installment was quite elaborately planned and worked on extensively. The name would've been "Disney Infinity 4.0: Kingdoms" and it would have primarily been based of Disney's animated film Aladdin. It was to be developed by United Front Games who are associated with working on the Marvel expansion of Disney Infinity 3.0 as well as Sleeping Dogs, ModNation Racers, and Halo: The Master Chief Collection. It seems the game would have had a feature where characters of unrelated universes (ex. Star Wars, Marvel, Zootopia, etc.) can be played and seen in the Aladdin-based Story mode, which would have been unique to 4.0. (Although it does bare some resemblance to the Toybox Takeover feature in the previous game.) Pre-alpha footage of the game was uploaded to Vimeo in November of 2018 by a throwaway account, revealing the game's existence.
Resident Evil 2
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Attachment According to game's director Hideki Kamiya, the Umbrella Corporation can that gets stepped on at the start of the opening cutscene was supposed to have the Capcom logo on it, but when Capcom's management heard about it, they disapproved of the idea of their brand being stepped on, so the developers changed it to the Umbrella logo instead.
World of Warcraft
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Samwise Didier, the senior art director for Blizzard Entertainment, drew a paladin for a friend's card game, which was left unused and instead ended up being used for World of Warcraft to create Uther. Didier carried over the paladin's mask to another character he drew, which was the inspiration for Ilidan, who he made concept art for back in 2000. The character Ilidan originally carved his eyes out to allow Demonics to sense demons which allowed him to use demonic energy against them back when he was a protagonist at one point during development.
Hyrule Warriors: Age of Calamity
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According to voice actor Jacob Craner in an interview with Zelda Universe, he said the inspiration behind his voice of Robbie in the English-language dub was American actor Jack Black's performance in the 2006 film "Tenancious D in the Pick of Destiny", which Craner claimed he was obsessed with when it first came out. In addition, he said that during the audition process Nintendo localizers told him to give the character more of a cliché and stereotypical "nerdy scientist" affliction. However when it came time to record, they changed their minds and instead wanted the character to sound like a "crazy rocker" type of character, thus having Craner lean instead toward his Jack Black impression.
Super Smash Bros. Ultimate
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When Piranha Plant was revealed as the first DLC character, many fans were bewildered, as a generic enemy has never been a playable character in the Super Smash Bros. series before. Despite this, in an interview with Game Informer, Masahiro Sakurai has stated that he never intended to surprise people with the Piranha Plant, and that it was a character everybody would know of.

"The surprise element quickly fades once the announcement has been made. Rather, I believe it’s important to have a good balance as a game. In the past titles in the series, Mr. Game & Watch, R.O.B. and Duck Hunt Dog were some of the examples we offered outside of people’s typical expectations. However, if we don’t have these types of fighters, and we only had typical “hero/heroine” type fighters in the lineup, there’s not much difference. It’s probably not very interesting. Correct? Also, unlike some main characters from some (not widely known) franchises, Piranha Plant is a character everyone knows well."
Cuphead
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Attachment According to animator and designer Tina Nawrocki, Baroness Von Bon Bon's design was inspired by Bebe Daniels, Betty Grable, Loretta Young, and Joan Crawford (specifically her appearance in the 1932 film "Letty Lynton"); actresses who were around during the early 20th century, as well as Marie Antoinette, the last queen of France before the French Revolution, whose execution by guillotine inspired the fourth phase of her boss fight where she throws her own head as a projectile towards Cuphead.
Company: XSEED Games
1
Attachment XSEED Games originally went by the name J-Taro, a reference to Momotaro of Japanese folklore. An unnamed industry titan, however, decided that they wouldn't work with a company that had such a ridiculous name. After consulting with various outlets, they decided on the name XSEED Games.
Assassin's Creed Odyssey
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Originally, Kassandra was meant to be a sole lead character, but the developers were pushed to add her brother, Alexios, as a secondary playable character.
Assassin's Creed Revelations
subdirectory_arrow_right Assassin's Creed: Lost Legacy (Game)
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Assassin's Creed: Revelations gained many of its concepts from a cancelled exclusive Nintendo 3DS title, Assassin's Creed: Lost Legacy. The game was announced at Nintendo's E3 2010 press conference in June, and was cancelled three months later, with Ubisoft's chief financial officer Alain Martinez stating that Ubisoft felt the console had enough "hardcore" games. The story of the cancelled title revolved around Ezio visiting Masyaf. Lead writer Darby McDevitt stated that the idea "morphed" into Revelations.
Dark Souls
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Attachment According to director Hidetaka Miyazaki, Gwynevere's character design was inspired by a group of female characters from the 1974 Fujiko F. Fujio one-shot manga "Yasuragi no Yakata", about a stressed CEO who is directed to a members-only club by his doctor where men are dressed in children's clothes and cared for by giant motherly women who treat the men like infants as they regress further into baby-like states.

Gwynevere's extremely large breasts were added by the artist who designed her, who was reportedly so proud of his work that despite Miyazaki's standards, he did not have the heart to tell him to change the design.

Miyazaki also originally wanted to include a mouth on Gwynevere's palm and created animations for it, but this element was scrapped from her design.
Kirby 64: The Crystal Shards
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In 2021, a speedrunner working with a group effort to decompile the game uncovered a cheat code that can turn a 0% save file into a 100% save file, likely used by the game's developers for debug purposes. To use the code, you must first plug in two controllers, turn on the game and create a new save on File 3. It does not matter if there is save data or not on File 1, but File 2 must have no save data. Then reset the game and, using the second controller, hold L when the Nintendo & HAL Laboratory logos appear and press C-Up/C-Up/R/C-Right/C-Left/Start. The 1-Up sound effect will play if done successfully, and File 3 will now hold a 100% save file.

This code can be executed on every release of the game except for the Wii Virtual Console release due to the lack of C-Button mapping for that version.
Franchise: Doctor Who
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Attachment According to the August 1994 issue of magazine Mean Machines Sega, a Doctor Who game for the Mega Drive / Genesis was in development by SEGA around the time Steven Spielberg was involved in working on the show, but nothing else was known about this.
Fight of Gods
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The characters Jesus and Buddha were reskinned, without any changes to either one's movesets, into the characters Saint and Zen, respectively, explicitly in response to controversy over the game's depiction of these religious figures.
Grand Theft Auto Advance
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Multiplayer was planned for the game, but had to be scrapped due to time constraints. There were four planned modes:
Liberty City Survivor: Standard death match similar to GTA 1 and 2.
City Circuit: Racing on pre-set routes round the three islands.
Car Jack Crazy: Players race to collect a list of vehicles and return them to their garage.
Special delivery: All players fight over a package which must be taken to their base.
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