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Mario Is Missing!
1
While the Koopalings guard each floor of Bowser's castle, two of them, Lemmy and Morton, don't appear in the game. However, a couple voice clips featuring each of them can be found in the PC CD-ROM release's files, suggesting that they may have been considered, either for the original release, or as additional content in the expanded CD-ROM version.
Call of Duty: Ghosts
1
Attachment The opening scene of the game is an exact copy of the ending from Call of Duty: Modern Warfare 2, but with different characters.
HyperZone
1
Attachment In the game's ending credits, some of the chips have "HAL" labeled on them, which refers to the development studio (HAL Laboratory) that created the game.

Another of their logos can be seen on an enemy/obstacle named "Box" on the first level of the game (Material Factory). "HALKEN" is composed of "HAL" and the first part of "kenkyuujo", which means "research laboratory".
Grand Theft Auto: Vice City
1
Attachment A Steyr AUG was supposed to appear in game, but was cut, although it's model and texture can still be found on the PS2 disc. These files were removed from all other ports of the game.
LEGO Marvel Super Heroes
1
Attachment Shortly after his introduction, the Human Torch comments that a certain bridge looks like a rainbow road, and it makes him want to race. This is likely a reference to the Rainbow Road seen throughout the Mario series, primarily as a racing track in the Mario Kart games.
Dead Space 3
1
Attachment The music and sound in Dead Space 3 are controlled by an algorithm called the Fear System. Relative to Isaac Clarke's level of fear at any moment, his breathing and heartbeat get louder, and the music changes in intensity, volume and discordance.
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The Wonderful 101
1
The enemy known as 'Gatcha' is modeled after Japanese capsule machines known as Gachapon. Like a Gachapon machine, the enemy features a knob that, when turned, causes it to dispense round capsules containing an object.
Rune Factory 2: A Fantasy Harvest Moon
1
Unused graphics found in the game's data show Ray wearing a wedding dress. It's possible that he may have originally been a woman and an eligible bachelorette. His appearance could pass for either a male or female, further supporting this theory.
The Wonderful 101
1
Attachment The secret character Poseman is a reference to Viewtiful Joe. Not only does he resemble Joe physically, he does some of his poses, has a move called "Heroic Forever" which is similar to Joe's "Viewtiful Forever", and his title is "Go for it!", which refers to the introduction of each scored segment in the Viewtiful Joe games.
Crash Twinsanity
1
Some of this game's music is based directly on classical themes. The music from the Doc Amok segment in Totem Hokum is based on Flight of the Bumblebee. The music from the worm chase in the same level is based on the Blue Danube Waltz. Finally, the music in the chase scene with Rusty Walrus is based on the first part of the Hebrides Overture.
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Pokémon X
subdirectory_arrow_right Pokémon Y (Game)
1
Attachment An NPC informs the player that Blue, the player's rival in the original Pokémon Red & Blue, has previously visited Kalos to study.
Erika to Satoru no Yume Bouken
1
After the game's ending plays, there are several things that will happen if the game is left running, and it's possible to trigger a hidden message from a programmer named Hidemushi. First, the ending photo will change to black and white after waiting 18 minutes, and then sepia after another 18 minutes. After 55 more minutes, the music will then stop, and pressing A + B + Start + Select + Left on Controller 1 and A + B + Right on Controller 2 will cause some new music to play. Pressing B + Select + Right on Controller 1 and B + Right + Down on Controller 2 will start Hidemushi's message, calling out everyone that he had to put up with while developing the game and thanking those who did help him. Once Hidemushi's message stops, press A + B + Up on Controller 1 for his last message, a dedication to his wife. After waiting 18 more minutes, the game goes back to the title screen.

Two exclusive songs play during this hidden message. The first track is a remix from The Karate Kid NES game, while the other track is completely new and starts playing when the message 「そういえば せわになった ひともいたな・・・・・」 appears, translated in English to "Come to think of it, some people were helpful to me, too." Both games were composed by Hirohiko Takayama. Both songs, unlike the rest of the game, use the Famicom's basic onboard audio system rather than the Namco 163 audio expansion chip which supports up to 8 additional channels.
Franchise: Fallout
1
Attachment Mentats, which temporarily increase a player's PE (Perception), IN (Intelligence) and CH (Charisma), are a direct reference to the novel series Dune, written by Frank Herbert.

In the novel, Mentats are super-intelligent human beings that undergo special training that gives them the cognitive and analytical abilities of electronic computers, replacing sentient machines altogether.
Franchise: Space Channel 5
1
During the 'Pudding's Secret Plans' drama track on the CD 'Space Channel 5 Part 2 Soundtrack Vol. Chu!!', Pudding says to her bodyguards, "Doesn't it look like I'm playing?". This may indicate that Pudding isn't actually playing her instrument during her guitar duel with Ulala in Space Channel 5: Part 2, and casts doubt on her ability to play at all.
Super Smash Bros. Brawl
1
Attachment Wolf has an unused attack animation which looks similar to that of Fox's rapid kick.
Fire Emblem: Path of Radiance
1
The Ancient Tongue which the Laguz characters speak is actually just a heavily stylized English font. The pieces of Ancient Tongue that appear on the game's menus can be translated, and when placed in order, form a quote from Shakespeare's Hamlet, specifically a love poem that Hamlet sends to Ophelia: "Doubt that the Stars are fire / Doubt that the Sun does not move / Doubt truth to be a liar, / But never doubt I love." The quote has no relevance to the game's plot, but is a neat reference to a famous line.
Prince of Persia 2: The Shadow and the Flame
1
At the end of the game Spoiler:is an old witch looking into a crystal ball, watching the prince and princess. According to Jordan Mechner, this cliffhanger was meant to set up for an unreleased Prince of Persia 3 that he was planning, where it was to be revealed that this old witch was the main antagonist of the series who gave Jaffar his powers, and was the one behind the slaughter of the prince's parents and sacking of his home city.
Dead Rising 2: Off the Record
1
Attachment An 8-bit sprite of Mega Man appears on the heels of the Protoman outfit.
Crash Landed
subdirectory_arrow_right Crash Bandicoot (Franchise)
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Attachment A cancelled game, called "Crash Landed", was in development by Radical Entertainment. It appears it would have been a reboot of the series. The plot was based around Crash trying to save primitive bandicoots (or 'bandicutes' as they were called in the concept art) from Neo Cortex. Dingodile would have served as a secondary antagonist.

The game was cancelled in 2010 after two years of development. After Activision acquired the rights to publish the franchise, they decided to lay off the entire Radical Entertainment studio behind Crash Landed. Activision's decision to not pass the project to a different studio suddenly halted its progress forever.

The name Crash Landed would later be given to the name of a level in Crash Bandicoot 4: It's About Time a decade later, of which according to Toys for Bob's Felix Artifex was intentionally named after the cancelled game.
person SpaceChimp calendar_month January 17, 2014
Information about cancelled game:
http://www.crashmania.net/crash-landed/

Crash Bandicoot 4: It's About Time Level:
https://www.youtube.com/watch?v=Xs48dong34w

Tweet by Felix Artifex from Toys for Bob: https://twitter.com/synchra/status/1316302399758200832
Dead Rising 3
1
Attachment The Female Business Outfit fully resembles Rebecca Chang's outfit from Dead Rising 2. It is found inside Felicia, located in Central City.
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