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The Legend of Zelda: The Minish Cap
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Attachment There are a number of unused audio clips still present within The Minish Cap. Many of these unused pieces are renditions of songs and sound effects from previous games (e.g. the Lost Woods from Ocarina of Time, attached).
Pokémon Ruby Version
subdirectory_arrow_right Pokémon Sapphire Version (Game)
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Attachment There is an unused battle theme for the three legendary beasts, suggesting they were planned to make a return after Gold, Silver and Crystal. The legendary beasts made a return in FireRed and LeafGreen, and could have been an implementation of the original idea to put them into Ruby and Sapphire. It's also possible the track was simply used for testing purposes.
Spider-Man 2: Enter Electro
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Attachment Spider-Man 2 was recalled to rework anything related to the World Trade Center. Activision and Vicarious Visions feared backlash from releasing a New York-centric game featuring the Twin Towers so close to the attacks. This included renaming a level, changing dialogue, and heavily editing entire structures at key points in the game.
Mario Kart 64
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Attachment In its early beta stage, the game was known as Super Mario Kart R. Some differences were Kamek as a playable character who would later be replaced with Donkey Kong. Also there was an option to have the multiplayer screen set to horizontally or vertically, but this was removed in the final version. A number of other small differences were the avatars in the "Character Select" screen, the textures of the "Item Boxes", the feather as an item, and other minor graphic details.
Castlevania: Symphony of the Night
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Attachment When inserting the game disk into a CD player or PC and attempting to listen to it, a message from Alucard can be heard which says:

"As you can see, this is a PlayStation black disk. Cut #1 contains computer data, so please, don't play it. But you probably won't listen to me anyway, will you?"

A similar message from Alucard's Japanese voice actor exists in the Saturn version.

After his message finishes, you'll then be treated to an untitled electronic remix of the "Dracula's Castle" theme.
Castlevania: Symphony of the Night
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Attachment With the Lyric Card equipped, the player can activate a secret lullaby from the Fairy if Alucard sits in a chair for a period of time. This was only available in the Japanese version of the game, as the familiar that sings it was removed from the international release. But, Konami actually went out of their way to translate this song into English for the PSP version, too.
(Attachment will play both Japanese and English.)
Castlevania: Symphony of the Night
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There are a large number of unused dialogue pieces in the Symphony of the Night's data, including what may be an unused ending. Many of these sound files are alternate versions of voices that are already used in the game, but extended or slightly different.

A series of clips can be found in the game's sound files, which seem to be an unfinished ending. It seems to suggest that Maria intervenes in the fight between Alucard and Richter, where she becomes possessed or transformed by Shaft. It includes both winning and losing quotes, and ends with Alucard reflecting on the apparent death of both Richter and Maria. While the PlayStation Portable and Saturn versions allows a fight with Maria, it is not under these circumstances. There are no other suggestions towards this ending, but it is assumed to be an alternate ending during the fight with Richter when not using the glasses.
Castlevania: Symphony of the Night
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Attachment A debug room can be accessed using GameShark codes, which features some testing tiles, and a Japanese voice track, which when translated reads:
"Hi, I'm Joji Yanami. I'm not a young man anymore. I've done this job for a long time. Eyup. I've done a lot of stupid roles. Man, though, this year has been so hot, I could die. It's way too much... I'm an old man, you see. I can't do anything anymore. It's exhausting. Someone save me, please. It's already September. I think something will come of all this, maybe. Old age is old age. Maybe not, though. Yeah. Well, that's all. See you, then."
The Lost Vikings
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Attachment There is an unused alternative version of the background music that plays during the Egypt levels, hidden in the ROM of the game.
Sabrina the Animated Series: Zapped!
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There are a few unused tracks in the game that are accessible from a hidden Music Menu. "newdream4" is different depending on if you're playing the US or EU version of the game. In the EU version, it sounds like an unfinished remix of worlds 2 and 4's music. The other, "sbr_mall_grager" is a very short tune that sounds very unfinished. It could possibly have been a piece of music associated with a boss.
Final Fantasy X
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Attachment There is an unused female version of somebody humming the Hymm of the Fayth, as hummed by Tidus during the game, on the game's disc. It is unknown who the voice could be.
Sonic Adventure 2
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Attachment According to an unused audio file for Omochao, Eggman's mustache is fake.
Portal 2
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Attachment There are unused audio files in Portal 2 that suggest there was once a scene where Caroline was forcibly transformed into GLaDOS.

'No listen to me! Sir, I do not want this.'
'I do not want this!'
'Mr. Johnson, I don't want this!'
'Cave, I'm begging you, don't! Please!'
'NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!'
*GLaDOS voice* 'I am awake. And I am going to kill you all.'
Sonic Adventure
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Attachment There are various unused voice clips, all belonging to Tikal. One of these clips are instructions on how to transform into Super Sonic. As such, it was probably a dropped feature.
Cave Story
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In late 2011, a .zip file was uploaded to the Doukutsu Uploader that contained all 19 versions of orgview made throughout Cave Story's development timeline. Dozens of different beta versions of songs that play in-game, including some unused ones in the final version, were part of the package.
Pokémon Red Version
subdirectory_arrow_right Pokémon Blue Version (Game)
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Pokemon Red & Blue were originally supposed to allow players to use badges as an item. When used outside of battle, a looped version of one of the jingles played after Oak evaluates the player's pokedex progress will play. Only the Boulder Badge and Cascade Badge were usable in battle and were able to throw a rock or bait at a Pokemon, like in the Safari Zone.
Half-Life 2
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There's an unused sound file in the game's data called "Monk_Death07". The name suggests that the developers planned to kill off Father Gregory during the ravenholm level, but the idea was later scrapped.
The Curse of Monkey Island
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An entire song, a duet between Guybrush & Elaine called 'Plank of Love', was cut from the end credits.

The lyrics had been written, but the production team ran out of time to record it.
Portal 2
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Attachment An unused soundfile for the Announcer exists in Portal 2.
He says: "We will attempt to comply with these now non-existent agencies by playing some more smooth jazz."
No smooth jazz will play after that.

However, in the German version, the music can be heard.
Atomic Bomberman
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Inside the files of Atomic Bomberman, there are a lot of unused voice recordings of the actors of the game swearing and speaking vulgar lines in their characters' voices.
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