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Mortal Kombat
1
Originally, Jax was going to be in the game, going under the name Kurtis Stryker. He was later dropped and replaced with Sonya Blade (who also adopting Jax's backstory) when Ed Boon wanted to add a female player to the then all male cast. Jax would later be made into a character for Mortal Kombat II, where he was made into Sonya's partner. The name Kurtis Stryker was later given to a police officer in Mortal Kombat 3.
Croc: Legend of the Gobbos
1
The game started out as a prototype for a new 3D Mario game in which the player played as Yoshi.

"The end came when we pitched to do a 3D platform game, the likes of which had never been done before. We mocked up a prototype using Yoshi. It was essentially the world's first 3D platform game and was obviously a big risk. [...] Nintendo had never let an outside company use their characters before, and weren't about to, either. This is the moment the deal fell apart. We later made that game into Croc: Legend of the Gobbos for the PlayStation, Saturn and PC, which became our biggest ever game in terms of sales and also in royalties, since we owned the IP."
Call of Duty 4: Modern Warfare
1
There were originally plans for a Russian Loyalist mission, as seen in some trailers. One of these possible missions involved escorting a tank.
Call of Duty: Modern Warfare 3
1
There were 3 planned killstreaks that were removed in the final game. 2 are from previous Call of Duty titles. The killstreaks are Harrier Air Strike (From Modern Warfare 2), Emergency Airdrop (From Modern Warfare 2) and Dragon Fly Drone (Reused in Black Ops 2). Voice files of these can still be found in the games files.
Fallout: New Vegas
1
There were originally plans for romance speech options and game endings for companions, but the idea was ultimately cancelled before any work was done on it. According to Jason Bergman (the Senior Producer for New Vegas), "Tt was clear that it wasn't going to be fun or interesting in any way. Also Avellone really hates romance in games."

One of the romance ideas that was talked about was if you romanced Cass, you were both going to get drunk and wake up married. And there was another idea where if your rep was high enough, the player would get married to their companion by the King, with him singing "Love Me Tender" a la Nicholas Cage in Wild at Heart.
Donkey Kong Country
1
Early in development, Cranky had a much nicer personality compared to his mean spirited one he has in game.
Grand Theft Auto III
1
Attachment The musician Tom Novy was set to appear in the game along with his song "Back To The Streets" but both were cut from final release. However, his model can still be found in the files.
Grand Theft Auto III
1
Attachment Originally the Triads had black outfits and tattoos.
Oddworld: Munch's Oddysee
1
Munch's Oddysee was originally going to be released for the PlayStation 2, with different level layouts, enemies, cutscenes, and areas, but was scrapped and put on the Xbox.

The idea to move the game to Xbox was based on the development team not only wanting to use a more powerful console, which would allow them to flesh out the world better, but also thinking it would be a better long term plan to publish the games on the console. Microsoft even worked with Oddworld Inhabitants to help make the Xbox better for them to work on it.
Animal Crossing: New Leaf
1
Attachment During early development, Isabelle didn't have a real name, but was instead referred to as simply "Secretary" (ひしょ, Hisho). In the Japanese final release, her name is Shizu (しずえ), likely as a reference to her breed of dog, a Shih Tzu.
Grand Theft Auto III
1
Attachment Early screenshots show that buses were originally supposed to appear in-game.
Touhou Koumakyou: The Embodiment of Scarlet Devil
1
Looking through the code in EoSD reveals a third playable character who was scrapped due to time constraints. The character's name is "Rin Satsuki", who would have wielded Flower Sign (Type A) and Wind Sign (Type B) Spell Cards. The character was speculated to be a Kirin or a nurse. The only official artwork of this character that exists is from Comiket 62.
Metroid Prime
1
Attachment There is an unused scan image of what looks like a Shinesparking Samus. In an interview with Retro Studios, it was revealed that they were considering implementing the Speed Booster and Shinespark, but due to the difficulties implementing it, it was scrapped.
Duke Nukem: Manhattan Project
1
The main villain of the game, Mech Morphix, was planned to be Dr. Proton from the first Duke Nukem. However, he was planned to appear in Duke Nukem Forever and, unwilling to cause continuity clashes with both games, the developers decided to replace the character.
Super Mario 64 DS
1
In the game's data, replacing a file called "0000_PLAYER" with another file spawns a clone of the player that follows his movements. It takes on the appearance of Mario, but will shift into a different character when hit (spawning with a Mario cap).
Kingdom Hearts Re:coded
1
This game was supposed to use mugshots during dialogue scenes, as did Kingdom Hearts 358/2 Days, but they went unused. The final game uses full portraits instead, just like the original Japan-only Coded mobile game did.
Kingdom Hearts 358/2 Days
1
Tinker Bell was made mute, so she doesn't have spoken lines in this game. Hence, her face sprites went unused as well.
Kingdom Hearts
1
Attachment An early trailer reveals that Donald and Goofy's costumes were originally different.
Call of Duty: Modern Warfare 3
1
There are various weapons that were cut from the final game but can still be found in the game files, these include: FAMAS, M1014, MK12 SPR, MP5K, Vector, AUG, F2000, W1200, WA2000, STG44 G3, M93 Raffica, Remington 870, Lee-enfield, MG4, TAR-21 and Scar-H. All of these weapons (Besides the MK12 SPR) are from previous Call of Duty titles and were likely removed to make way for new weapons.
Star Wars: Knights of the Old Republic
1
Several sections of Tatooine were cut out due to time constraints. The Star Map was originally to be located in a Sarlacc pit instead of a Krayt Dragon's lair. Players would have to find the sarlacc in a cave complex and then enter it without getting eaten. Later the player could become a messiah of the Sandpeople and lead them to stand up against Czerka.
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