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Attachment If the player holds the button after performing Hugh Neutron's grounded up light and then presses left or right on the stick, they can skid Hugh very slightly. Hugh moves slightly further with every skid, and, as there is no cap to how far the skids can go, he can become so fast that he teleports from one side of the stage to the other with a single skid. This has no practical use in a battle due to the amount of skids required to begin teleporting, as well as the skid count restarting every time Hugh uses the move, but appears to be a deliberate feature implemented by the developers, as every time Hugh skids, he makes a short squeaking noise.
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Attachment Every single fighter intended for the base game of Nickelodeon All-Star Brawl, but not included in the reveal trailer, was leaked at some point:

• April O'Neil, Ren & Stimpy, CatDog, Aang, Korra were revealed on a silhouetted box art provided to retailers and revealed on announcement day. April's silhouette was vague enough that some people mistook her other characters, such as Carly from iCarly and the live action version of Dora the Explorer from the film Dora & the Lost City of Gold, but most fans deduced that is was April ahead of the reveal.
• Ren & Stimpy's inclusion was further proven by the discovery of an ESRB rating for the game, mentioning moves known as "Log Toss" (referencing a fictional toy from their show) and "First Fart" (referencing an episode of their show).
• A model lineup featuring Garfield was discovered from an unknown source before launch, it was confirmed to be real following the official reveal of Ren & Stimpy, whose models lined up with those featured in the leak.
• Toph was leaked by a rogue developer along with the stage line-up and scribbled out images of Garfield and Shredder. Garfield was not identified, but some players did manage to identify Shredder.
• Garfield and Shredder, who were intended for base game but had to be delayed as free DLC, were found inside the game's code through datamining immediately after launch.
person Rocko & Heffer calendar_month September 4, 2023
subdirectory_arrow_right Nickelodeon All-Star Brawl 2 (Game)
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Nickelodeon All-Star Brawl 2 has been noted as having almost zero similarities to the game it is a sequel to from a gameplay perspective. Gameplay and moveset designer and community manager Thaddeus Crews would address this disparity in a short Twitter thread shortly after the sequel's launch by reassuring fans who prefer the first NASB that the sequel was not intended as a replacement for the first game:

"You know the best part about NASB1 being/feeling so different from NASB2? They're not mutually exclusive!

The first game isn't suddenly rendered irrelevant by the sequel coming out; it's entirely possible to run/enter events for the core gameplay that remains entirely its own

I've seen plenty of people that prefer the first game's gameplay, and more power to them! I'm happy that they've found something they can latch onto and enjoy; surrounding circumstances be damned"
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Attachment In the release version of Nickelodeon All-Star Brawl, the stage Royal Woods Cemetery from The Loud House contained a hazard where tombstones would pop out of the ground, sending any character beneath them flying and remaining as a wall for a short while afterwards. In version 1.5.0, the update that added Rocko as a playable character, this hazard was removed from the game completely, making the stage into a flat floor, similar to Final Destination from the Super Smash Bros. series. The reasoning for this change is because the stage that was intended to serve as a Final Destination parallel, Harmonic Convergence from The Legend of Korra, was considered too long for use in competitive play, and was removed from this distinction in the same update.
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