▲
1
▼
In a 1995 interview with the game's designer and illustrator Akihiro Kimura published in Dengeki Super Famicom magazine, he stated that with Emerald Dragon, he consciously tried to change up his art style up for its different incarnations. This was partly due to him thinking his drawing improved somewhat, but also that the amount of time it was taking him and his team to make the game naturally made him want to try different things out to keep himself from getting bored. The illustrations he did for the game's 1994 light novel were especially different, but for the Super Famicom version, he made sure the overall game's image remained unified, and ultimately didn't change too many things from the PC version.
Related Games
Shikigami no Shiro
Castle Shikigami 2
Kirby's Dream Land 3
Albert Odyssey: Legend of Eldean
Final Fight Guy
Final Fantasy IV
The Addams Family
Super Castlevania IV
Robotrek
The Combatribes
EarthBound
Forgotten Worlds
Hebereke no Oishii Puzzle ha Irimasen ka
Final Fight
Special Tee Shot
Super Ghouls'n Ghosts
Brawl Brothers
Street Fighter II' Turbo: Hyper Fighting
Dino City
Donkey Kong Country 2: Diddy's Kong Quest
Fatal Fury 2
Pilotwings
Earthworm Jim
Hashire Hebereke
Super Puyo Puyo
Mega Man 7
Super Double Dragon
Street Fighter Alpha 2
Mario's Super Picross
HyperZone
Dragon Ball Z: Super Butouden
Star Parodier
The Legend of Zelda: A Link to the Past
Hokuto no Ken 6: Gekitou Denshouken - Haou he no Michi
Sailor Moon
Raiden
Mario Paint
Star Fox 2
Bahamut Lagoon
Super Mario RPG: Legend of the Seven Stars
Castlevania: Dracula X
Tales of Phantasia
Monopoly
Super Mario Kart
Yoshi's Safari
Far East of Eden II: Manji-maru
The Lion King
Super Metroid
Ys IV: The Dawn of Ys
The Legend of the Mystical Ninja