Company: Capcom
Mega Man X2
Final Fight
Mega Man Star Force 2: Zerker x Ninja
Dino Crisis
Little Nemo: The Dream Master
Street Fighter III: New Generation
Devil May Cry
Street Fighter
Alien vs. Predator
Warcraft III: Reign of Chaos
Bionic Commando
Street Fighter EX3
Dungeons & Dragons: Shadow over Mystara
Mega Man Soccer
Final Fight 3
Viewtiful Joe 2
Super Adventure Rockman
Mega Man Battle Network 6: Cybeast Falzar
Resident Evil 6
Mega Man Zero 3
Resident Evil: Dead Aim
Strider 2
Apollo Justice: Ace Attorney
Mega Man Powered Up
Disney's DuckTales 2
Mega Man X3
Commando
Resident Evil: Confidential Report
Cannon Spike
Final Fight One
Captain Commando
Shantae
Shadow of Rome
Dead Rising 3
Mega Man X
Ring of Destruction: Slam Masters II
Resident Evil Zero
The Legend of Zelda: Mystical Seed of Wisdom
Mega Man Star Force 3: Red Joker
Devil Kings
Resident Evil Outbreak File #2
Mega Man Battle Network 4: Red Sun
Resident Evil: Deadly Silence
Mega Man 7
Disney's DuckTales
God of War II
Resident Evil
Giga Wing
Resident Evil
Viewtiful Joe
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Capcom's former community manager Seth Killian addressed Capcom's current lack of a mascot and Mega Man's use as an unofficial mascot on the Capcom-Unity forums in 2009:
"...we don't have an "official" mascot. We have a logo, that’s it.
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
Example of a Challenge Series manual:
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
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According to former former Capcom artist Katsuya Akitomo, sometime around the late 90's/early 2000's, DC Comics approached Capcom to make a Justice League fighting game. Capcom asked for Mr. Akimoto's opinion and he rejected it. He rejected the idea for three reasons:
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
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The word "Capcom" was created from taking the first 3 letters from each word in "Capsule Computers" (from the subsidiary Japan Capsule Computer Co).