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Snatcher
1
While Hideo Kojima was developing Snatcher, he wanted to coat the game's floppy discs in a chemical that, when heated in the computer, would give off the smell of blood. This was to "give the stench of a murder scene".
Mortal Kombat
1
Johnny Cage is based on Jean-Claude Van Damme. The creators wanted Van Damme to be in the first Mortal Kombat, but Van Damme was unable to due to his busy work schedule. Johnny Cage's clothes in this game are almost identical to the clothes Van Damme wore in the last match in the movie "Bloodsport", and his Split Punch is taken directly from a move done by Van Damme in Bloodsport. Cage's Nutcracker Split Punch was also inspired by Bloodsport.
Ms. Pac-Man
1
Attachment Ms. Pac-Man originally started out as an unlawfully modified version of the Pac-Man arcade game called "Crazy Otto". Crazy Otto was bought by Pac-Man's North American distributor Midway, and rebranded as Ms. Pac-Man.
Metroid
1
Yoshio Sakamoto, co-creator of the Metroid series, has stated that Metroid was influenced by the 1979 sci-fi movie "Alien". This is evident when considering the following:
• Both Metroid and Alien feature a female lead protagonist.
• The Nostromo's computer is referred to as "Mother" and the antagonist of Metroid is Mother Brain.
• The Xenomorph aliens and Metroids both have multiple stages of development, and the first stage of both species latch on to other creatures.
• The boss "Ridley" is likely named after Alien's director Ridley Scott.
Metal Gear 2: Solid Snake
1
Attachment The character portraits were copied from famous films and icons.
Donkey Kong 64
1
Attachment The Kong's weapons were originally real guns, as opposed to the comical fruit and nut based weaponry seen in the final game. It's thought this change was made to avoid controversy and ensure the game received a child friendly rating.
Portal 2
1
Early in development, Portal 2 was planned to feature no portals at all. Valve focused on a new gameplay mechanic called "F-Stop", and though the new mechanic received some positive feedback, every single play tester was disappointed with the absence of portals. Valve then revised the game to include portals.
Shadow of the Colossus
2
Shadow of the Colossus was originally going to have 48 Colossi, but that number was cut down to 24, and finally to 16. Some of the designs were fully fleshed out.
Angry Birds
1
During development, Rovio got the idea to make the enemies pigs because of the Swine Flu epidemic. The pig's sickly green color is a reference to this.
Super Mario World 2: Yoshi's Island
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The art style of Yoshi's Island is said to be a result of Shigeru Miyamoto rebelling against Nintendo's internal evaluation committee. The committee wanted the game to feature pre-rendered visuals like Donkey Kong Country, but Miyamoto disagreed. Instead, Miyamoto reworked the original art assets so they looked as if they'd been drawn with crayons.
God of War
1
During development, the Cyclopes had visible penises. This matched up with other creatures having bare breasts and nipples. The reason behind this was the game's creator, David Jaffe, wanted the creatures to come across as wild animals.
Pokémon Gold Version
subdirectory_arrow_right Pokémon Silver Version (Game)
1
The original starting town in Gold and Silver was called "Silent Hills". It's not known why the location changed, but it could have been to avoid comparisons to the horror game Silent Hill, which was released during Gold and Silver's development.
Mind Quiz
1
Attachment Your Brain Coach was voluntarily pulled from stores in the United Kingdom after release due to complaints that the word "spastic" was triggered when a player didn't perform well. The game was never re-released, but is still sold with the European English language in Australia, as it isn't considered particularly offensive there.

A similar incident occurred with Mario Party 8 just one month later.
The Legend of Zelda: A Link to the Past
1
Attachment Concept Art for A Link to the Past shows Zelda in futuristic attire. The original Legend of Zelda was planned to be set in both the past and the future. This art could be an indication that Nintendo considered reusing the concept for A Link to the Past.
The Legend of Zelda: Twilight Princess
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According to Shigeru Miyamoto, once Nintendo had finished developing Twilight Princess, the team decided to have fun with the game and put Miis across Hyrule. It was their way of relaxing once the project was done.
Company: Capcom
1
The word "Capcom" was created from taking the first 3 letters from each word in "Capsule Computers" (from the subsidiary Japan Capsule Computer Co).
Company: Sega
1
The word "SEGA" was created by taking the first two letters from each word in "Service Games", SEGA's original name.
1
Princess Zelda was named after Zelda Fitzgerald, the wife of American writer F. Scott Fitzgerald.

When asked about the name, Miyamoto said, "Zelda was the name of the wife of the famous novelist Francis Scott Fitzgerald. She was a famous and beautiful woman from all accounts, and I liked the sound of her name. So I took the liberty of using her name for the very first Zelda title."
Metal Gear Solid 4: Guns of the Patriots
1
Throughout Old Snake's character development, Hideo Kojima and his crew did extensive research to find out which mustache would work best for Old Snake. They settled for the mustache of Lee Van Cleef from the 1966 film "The Good, the Bad, and the Ugly". Additionally, ever since Metal Gear Solid 2: Sons of Liberty, the team played around with the idea of Snake's facial hair growing in real time.
Company: Nintendo
1
HAL Laboratory, Inc. (a second-party developer known for creating Nintendo's Kirby and Super Smash Bros. series) named themselves "HAL" because each letter in "HAL" is one place ahead of each letter in "IBM", as if to say HAL were one step ahead of their competition.
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