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New Ghostbusters II
1
New Ghostbusters II was only released in Europe. There were plans to make it available in America, but Activision had the rights to make a Ghostbusters video game in the USA, so it was never released outside of Europe.

A prototype of the American version of New Ghostbusters II was eventually leaked online as a ROM and can be played via emulation.
Fallout 3
subdirectory_arrow_right Van Buren (Game)
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Attachment Fallout 3 was originally being developed around the early 2000s by developer Black Isle Studios under the codename Van Buren. The game was an RPG similar to the previous installments played from a top-down view and would've used the engine from the canceled "Baldur's Gate III: The Black Hound". The game would've been set in the southwest of America and the story focused around a prisoner who escapes from prison and trys to discover why he was there in the first place and to stop a scientist named Presper from unleashing a virus to cleanse the world of non-pure blood humans. The project was canceled after Interplay had laid off the development team, however a tech demo was later leaked onto the internet.
Franchise: Sam & Max
1
There have been two canceled games in the series. The first was an action game called Sam & Max Plunge Through Space. The game was being made for the Xbox, but was canceled before much about the game was revealed. The second game, simply known as Sam & Max: Freelance Police, made it fair into production (to the point it was even rated by the ESRB) before being canceled due to "current market place realities and underlying economic considerations." When Freelance Police was canceled, many of the employees left LucasArts to form Telltale Games so they could make episodic games.
Metal Gear Solid: The Legacy Collection
1
Kojima said "I'm sorry to say an Xbox 360 version isn't being released, because an Xbox 360 version of MGS4 hasn't gone on sale," Kojima pointed out. "To explain the situation, the amount of data in MGS4 is just too enormous." He also mentions it would take up several disks to port MGS4. Kojima also pointed out that he wouldn't consider releasing the Legacy bundle without MGS4 because, in his words, "If we released a version on the Xbox 360 without MGS4, then it's not The Legacy Collection."
Platform: Atari 2600
2
Attachment There was going to be a peripheral for the Atari 2600 called the "Mindlink" that made it possible to play games with your mind. Atari said the device would allow users to "think" the movement of objects on the screen. The product however simply read electronic impulses in the forehead whenever the user moved their eyebrows, rather than actual brain waves.
Grand Theft Auto
subdirectory_arrow_right Grand Theft Auto 64 (Game)
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After the PlayStation version's successful release, development began on a port for the Nintendo 64. Grand Theft Auto 64 was rumored to have graphical enhancements and new missions, but was cancelled without ever having a public appearance.
Collection: Leisure Suit Larry
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A Leisure Suit Larry 4 was once in production. According to Al Lowe, the game was meant to be the first multiplayer online adventure game, and was going to use a new way to play the game. However, there were many problems with the technology they had at the time, so the game was shelved. The ending to Leisure Suit Larry 3 was also very definite and had almost no way to lead to another game. Because of both of these reasons, the developers decided to skip 4 and go straight to 5 to be able to do what ever they wanted with it. The 4th game is now considered an in-joke among fans and developers.
Platform: Nintendo 64
subdirectory_arrow_right Nintendo 64DD (Platform)
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The Nintendo 64DD is a disc drive add-on for the Nintendo 64 that was announced on the Shoshinkai game show (Space World Today) in Japan, talked about by Shigeru Miyamoto and released in Japan in 1999. It was never available outside of Japan.
Saints Row: Money Shot
subdirectory_arrow_right Saints Row (Collection)
1
There was originally going to be another game in the Saints Row series known as Saints Row: Money Shot. It was going to be connected with (the then upcoming) Saints Row 3 and unlock things for it. It was cancelled however, and the content was released as DLC instead. A beta was found online a few years later, though it requires a JTAG hacked Xbox 360 to play.
South Park
1
A direct sequel had been announced by Acclaim's CEO, Greg Fischbach, and was intended to be released sometime in early 2000. However the game was never released and any further details about it never surfaced.
Diablo
subdirectory_arrow_right Diablo (Game)
1
Attachment Diablo was at one point also being developed for the Game Boy but was later canceled for unknown reasons. A tech demo was produced but had never been shown to the public.
Kameo: Elements of Power
subdirectory_arrow_right Kameo: Elements of Power (Game)
1
Kameo started out as a Gamecube game, and was meant to be a launch title. During the development, Microsoft bought Rare, and the title was moved over to the Xbox. After many delays, the title was moved to the Xbox 360 as an exclusive.
Donkey Kong Country
subdirectory_arrow_right Donkey Kong (Franchise)
1
Attachment With the success of Donkey Kong Country, Nintendo gave Rare permission for a sequel on the Virtual Boy. This happened just after the launch of the Virtual Boy and was only in the early planning stages for a matter of weeks before it was cancelled due to lack of sales of the Virtual Boy console.
SoulCalibur
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This is the only game in the Soul Calibur series to not be released on a PlayStation console. A PlayStation version was considered, but the console lacked the processing power to animate Ivy's whip-like sword without distortion problems.
Resident Evil: Operation Raccoon City
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Attachment In the PC version of the game, there are a number of unfinished textures and loading screens from Star Wars: Battlefront 3. It was rumored that Slant Six Games was developing Battlefront 3 before it was ultimately cancelled.
Mega Man Network Transmission
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Attachment According to Yuji Ishihara, there was once a GameCube controller that looked like a PET that was meant to be released with the game. Concept art for the controller can be found in the book Mega Man Battle Network Official Complete Works.
Company: Taito
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Taito was planning to release a console of their own. Dubbed the WoWoW, it was shown at the Tokyo Game Show in 1992. It would've been a 16-bit, CD-based console with similar capabilities to Taito's arcade machines. Inventively, it would've also received games by satellite. After a few appearances, it was mysteriously dropped, never released to the public.
Metroid II: Return of Samus
subdirectory_arrow_right Metroid II: Return of Samus DX (Game)
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Attachment There was a rumored Game Boy Color port of the game called "Metroid II: Return of Samus DX" featured once in the German gaming magazine "Club Nintendo" that was claimed to make use of the Game Boy Color's vast color-palette. However, the game never released and its existence has been contested by a testimony from Nintendo of America translator Dan Owsen who was unaware of plans for the port, suggesting that the screenshot featured in the magazine may be a mock-up.
Mother 3
subdirectory_arrow_right EarthBound 64 (Game)
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Attachment Mother 3 was originally going to be a 3D game for the Nintendo 64 DD add-on. Dubbed "Earthbound 64" by fans, the game was delayed several times due to the little experience the development team had with 3D games. The game would have possibly utilized the N64 DD's features and would also possibly use Mario Artist to create new in-game character faces. The Rumble Pak was also considered to be used during battle sequences. Due to the commercial failure of the N64 DD, the game was canceled but later recreated for the Game Boy Advance.
Prince of Persia 2: The Shadow and the Flame
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Attachment There was once a Genesis port planned for release, but it was canceled for unknown reasons. A ROM of the game can still be found online.
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