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Call of Duty: Black Ops II
1
Throwing a monkey bomb in zombie mode into a lava pool or outside the map will result in the monkey bomb not functioning and a demonic laugh being heard.
Call of Duty: Black Ops II
1
The population counter in Nuketown Zombies counts down for every zombie killed. After every 100 zombies killed, the clock on the map will turn 1 hour. When the population is 11 and the clock is at 5, a Fire Sale power up is present in the garden shed with a power-up in it. Furthermore, every time the clock changes the power-up changes too.
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Call of Duty: Black Ops II
1
If the player makes it to round 25 on Nuketown Zombies the Zombies eyes will turn blue which represents the change in control over the zombies. Also the demonic announcer changes to Richtofen.
Super Mario Bros. 2
subdirectory_arrow_right Yume Koujou: Doki-doki Panic (Game)
1
Contrary to popular belief, there is evidence suggesting that Super Mario Bros. 2 was the true sequel to Super Mario Bros. Some time after the original game's completion, Nintendo's Kyoto-based R&D division began working on a vertical-scrolling Mario engine. It became clear early on that a vertical-scrolling game couldn't offer the same quality of platforming as the original Super Mario Bros. Shigeru Miyamoto then stepped in and added horizontally scrolling aspects to the game.

The prototype engine was originally designed around carrying, throwing, and piling up items and featured 2-player cooperative play, which even included the ability to throw other players to hard-to-reach places to progress further in the game. A deal with Fuji Television was struck during development to promote their 1987 Japanese festival the Communication Carnival Yume Kōjō '87 (translated to English as "Dream Factory '87"), and the prototype eventually became Yume Kōjō: Doki Doki Panic. Although cooperative play was dropped, the concepts of vertical scrolling and tossing around items to defeat enemies was incorporated into Doki Doki Panic, and in turn Super Mario Bros. 2. All of this supports the thought that Super Mario Bros. 2 was, in fact, the true sequel.
person VinchVolt calendar_month June 24, 2013
DidYouKnowGaming? video:
https://www.youtube.com/watch?v=drUoa1G39P4

Video with Dream Factory branding of the game:
https://youtu.be/tYPQEla4DUA?t=213
Call of Duty: Black Ops II
1
While playing on Nuketown Zombies, if the players shoot the heads off all the mannequins, an 8-bit version of Pareidolia or Coming Home will play, a reference to the first Black Ops.
Call of Duty: Black Ops II
1
While playing on the Nuketown Zombies map the bus horn from Tranzit can be heard in the background.
Snatcher
1
Attachment The Metal Gear Mark II in Metal Gear Solid 4 appeared first in Snatcher. The Mark II is also inspired from the model that Snake fought in the first Metal Gear on MSX.
New Super Mario Bros. Wii
1
Attachment On the disc, the characters' colours are arranged in the same pattern as the buttons on the Japanese and PAL SNES controller. It's unknown if this was intentional.
Castlevania: Dawn of Sorrow
1
The secret bonus Julius mode pays homage to Castlevania III: Dracula's Curse. The party members are Julius Belmont (descendant of Trevor Belmont), Yoko Belnades (descendant of Sypha Belnades), and Genya Arikado in his Alucard form. While there is no one that plays like Grant D'nasty in this mode, looking through the game's ROM reveals dialog that suggest Hammer was going take his role.
Left 4 Dead 2
1
A Special Infected called "The Leaker" was being developed. It had similar attacks as the Spitter and Boomer, and the ability to plant itself in the ground and act as a mine bomb. It was removed because the Survivors could run away from it, as the Leaker would alert the Survivors that it was planting itself.

However, it is still possible to play as The Leaker with console commands by using "Map MAPNAME Versus", then typing in console "Boomer_Leaker_Chance" and a number between 0 and 1. You will know when you are a leaker if it says "You are a/the Leaker!", or you explode on death and cause a small fire.
SoulCalibur II
subdirectory_arrow_right SoulCalibur II (Game), SoulCalibur II (Game), SoulCalibur II (Game)
2
Attachment SoulCalibur II was the first game in the series to be a sponsor of a wrestling event, WWE Unforgiven 2003.
Final Fantasy VIII
2
Abadon, fought in the Great Salt Lake, is a boss that can be killed in one hit, as Abadon is an undead monster. Using a revival item will instantly kill him.
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Sonic Lost World
1
The invincibility theme in the 3DS version is actually an instrumental version of the Sonic Heroes theme song.
Final Fantasy VII
1
Barret was the first consistently dark-skinned playable character in the Final Fantasy series as Leo Cristophe from Final Fantasy VI was light-skinned in his sprite form.
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Grand Theft Auto: San Andreas
1
There are ghost cars found in Back O' Beyond. The vehicles are found damaged. They move without a driver and can possibly be driven.
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Mortal Kombat
1
Mortal Kombat is partly responsible for the creation of the ESRB; mostly due to Sub-Zero's head rip Fatality being so violent.
1
From the years 2000-2007, a Zelda game was released every year, as has every year from 2013-2021.
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Fallout 3
1
Attachment The "Experimental MIRV" (a unique Fatman) costs more to fire once than it costs to repair a regular Fat Man twice. At several hundred caps per nuke and firing eight nukes per shot, this is the most expensive weapon in the game, albeit the most powerful. It's also one of most inefficient, unnecessary, and impractical weapons in the game.
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Super Smash Bros. Brawl
1
Attachment In the Port Town Aero Dive stage, there's a giant R.O.B. with glowing red eyes.
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Stryker's Run
1
The tune played at the main menu is a cover of the song "Rydeen" by the Japanese electronic band Yellow Magic Orchestra.
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