Platform: Nintendo GameCube
Prince of Persia: The Two Thrones
Diddy Kong Racing Adventure
The Legend of Zelda: Four Swords Adventures
Mario Power Tennis
Conker's Other Bad Fur Day
Sonic Heroes
Starcraft: Ghost
The Tower of Druaga
Disney Sports Basketball
Star Wars: The Clone Wars
The Simpsons: Hit & Run
The Haunted Mansion
The Incredibles: Rise of the Underminer
The Incredibles
Madagascar
Need for Speed: Hot Pursuit 2
Wario World
Def Jam Vendetta
Frogger Beyond
One Piece: Grand Adventure
Tony Hawk's Pro Skater 3
Donkey Kong Racing
Animal Crossing
SpongeBob SquarePants: Battle For Bikini Bottom
The Grim Adventures of Billy & Mandy
Mario Party 6
LEGO Star Wars: The Video Game
NHL 2004
Mega Man Network Transmission
Crash Tag Team Racing
Mario Golf: Toadstool Tour
Metroid Prime 2: Echoes
Too Human
Cars
Mario Party 4
True Crime: Streets of LA
Donkey Kong Bongo Blast
Donkey Konga 2
Naruto: Clash of Ninja 2
Klonoa 2: Lunatea's Veil
Bomberman Generation
Billy Hatcher and the Giant Egg
Freedom Fighters
The Sims
Turok: Evolution
Def Jam: Fight for NY
Tak and the Power of Juju
Taz: Wanted
Burnout
Driv3r
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The GameCube is actually capable of rendering stereoscopic 3D. The GameCube was going to have an add-on that would attach to a TV and enable it to properly display 3D games. The first planned game for the add-on was Luigi's Mansion. The add-on was eventually cancelled as it would have cost more than the console itself.
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Nintendo ran a contest to help promote the upcoming release of the GameCube called "What would YOU do for a Nintendo GameCube?" where fans were picked to perform stunts that they'd chosen themselves to win a GameCube, Game Boy Advance, a games package, and USD. Some of the acts which were picked by entrants were to paint Nintendo logos with their tongue, juggling three consoles whilst dressed as a game character, painting and shaving themselves to be a Pikmin, and eating a GameCube made of spam, chocolate syrup, and cat food.
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When the GameCube was released, Nintendo targeted a 50 million sale goal by 2005, in order to compete with Sony and Microsoft. The consoles ended up only reaching 21.74 million units sold (estimate).
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The GameCube's SDK has strings that reference all of the known N64 peripherals, including obscure ones such as the keyboard and mouse, suggesting that the GameCube was once planned to have support for Nintendo 64 peripherals.
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Before it was released, a tech demo for the Gamecube was developed which featured an explorable version of Princess Peach's castle. This demo was later leaked online.
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The working title for the GameCube was the Dolphin. As a result, many games from the GameCube era reference this, such as Super Mario Sunshine's setting being in the shape of a dolphin (the island is also named Isle Delfino; "Delfino" is Italian for "Dolphin") and Captain Olimar's ship in Pikmin being named the S.S. Dolphin. The GPU of the machine is named "Flipper", another reference to the console's codename.
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There are two hidden alternate start-up sounds which can play after you power-up the console. The first one features a squeaking sound and a child's laughter, which plays when you have a controller in port 1 with the "Z" button hold down as you power-up. The second is of Japanese instruments played which activates via the same method but instead with four controllers.
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The GameCube's BIOS menu has slow, seemingly random ambient background music.
This background music, when sped up to sixteen times its normal speed, is actually the intro jingle for the Famicom Disk System, a Famicom add-on released by Nintendo in 1986.
This background music, when sped up to sixteen times its normal speed, is actually the intro jingle for the Famicom Disk System, a Famicom add-on released by Nintendo in 1986.
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