Sonic Generations
November 24, 2011
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In an interview at the 2011 Electronic Entertainment Expo with Takashi Iizuka, the head of Sonic Team, it was emphasized that the Nintendo 3DS version of Sonic Generations was specifically "a celebration of Sonic's portable history," with the more recent Game Boy Advance and Nintendo DS installments being an area of focus over the older Sega Game Gear titles. Despite this, the final game would predominantly feature content based on console games in the series. Out of the seven areas, the only ones based on handheld entries in the series are Water Palace Zone from Sonic Rush, and Act 1 of Tropical Resort, which is derived from the Nintendo DS version of Sonic Colors. All of the returning bosses are also pulled from console entries in the series.
person Salnax calendar_month November 15, 2025

Comments (4)


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Guess that makes sense, handheld Sonic games generally don't have more then 7 zones in them anyway, though I do believe the 3DS version did not take less then a year to work on. Although word has it that the handheld version of Sonic Generations was originally intended for the DS: https://www.vgfacts.com/game/sonicgenerations/trivia-8960/

So maybe the 3DS version started work after they abandoned the DS version, or there were originally supposed to have been 2 versions for handhelds before abandoning one of them.
CuriousUserX90 Nov 16, 2025 5:34 AM
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I tried looking into the development of the game as part of this trivia, but didn't find anything conclusive.

In short, as late as the Nintendo Power feature in June 2011, shortly after the 3DS version was announced, the public was only shown screenshots of two Stages, the Special Stages, and a single boss. Given how the staff for Generations 3DS was very similar to that of Colors DS and how the 3DS version was only confirmed after the console version, it is likely that Dimps was given less than a year to develop the game.

We should also note that this was Dimps' first 3DS project, and that 3DS dev kits were not widely available until early 2011.
Salnax Nov 15, 2025 7:16 PM
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Was anything said about time constraints possibly being the reason for the 3DS version of Sonic Generations not representing handheld games? And as to why there's 7 levels instead of 9 like the home console version has?
CuriousUserX90 Nov 15, 2025 12:48 PM
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The Egg Emperor boss hadn't even been in any of the DS games, the 3rd era in the 3DS version is in fact supposed to be a DS era.
CuriousUserX90 Nov 15, 2025 12:47 PM

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