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During development of PaRappa the Rapper 2, the Boxy Boy tutorials at the start of each stage were referred to as "Rodney Levels" in reference to character designer Rodney Greenblat's difficulty playing Um Jammer Lammy. Greenblat has said that Masaya Matsuura intended it as a compromise after Um Jammer Lammy proved to be too hard for the children it was aimed at, but he still wanted to implement complex button patterns.
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