subdirectory_arrow_right Halo: Combat Evolved (Game)
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The first message, "Thus I Refute Thee", is a reference to the logical fallacy of appealing to the stone originating from the English writer Samuel Johnson, who during an argument about how it was impossible to refute idealism, kicked a large stone and said the quote. This quote was put on the bombs in Halo 2 by Bungie senior employees Robert and Lorraine McLee, in response to a conversation about Marathon and philosophy between two members of the Halo fan website Team 7HR33, who agreed that it would be "the uber-quip" to inscribe on the side of a gun.
7HR33 blog post archived by Bungie:
http://7hr33.bungie.org/index.html?commentaryfiles/refute
Halo Fandom wiki article:
http://halo.wikia.com/wiki/Messages_on_Bomb
http://7hr33.bungie.org/index.html?commentaryfiles/refute
Halo Fandom wiki article:
http://halo.wikia.com/wiki/Messages_on_Bomb
subdirectory_arrow_right Halo 4 (Game)
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After Halo 3 was finished, Bungie considered developing Halo 4, but they decided to develop Halo: Reach instead.
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On ONI: Sword Base, there are two areas near where both communications relay stations are in the level that contain two invisible switches. They both need to be activated at the same time, meaning only two players can activate them. After both players activate the switches by holding X, a new objective appears called "Reach Racer" and spawns both players near the main base's exit, along with two Warthogs. From that point on, it's a race around the map and back to the starting point while crossing several checkpoint flags along the way. Once finished, the map resets, but you can replay this minigame as many times as you like by re-activating the two switches. This mode is a reference to the Ridge Racer series.
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