subdirectory_arrow_right Castlevania: Rondo of Blood (Game), Castlevania Requiem: Symphony of the Night & Rondo of Blood (Game)
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Akumajyo Dracula Peke is retained in both Castlevania: The Dracula X Chronicles and Castlevania Requiem, complete with an English translation. However, the ending text is changed to accommodate the different methods used to unlock it in each re-release. In The Dracula X Chronicles (where it is unlocked by beating Boss Rush Normal three times, the third while having the Key sub-weapon during the Lesser Vampire fight), the text reads "Press START button to quit this game." Meanwhile, in Castlevania Requiem (where it is unlocked by inputting the Konami Code while highlighting "Options" in the main menu), it reads "Castlevania Requiem does not support extra lives codes. Press Options to quit, cheater." Both re-releases additionally rewrite the splash screen at the start of the level to say "Destiny cannot be stopped here."
The Cutting Room Floor articles:
https://tcrf.net/Castlevania:_Rondo_of_Blood#Super_CD-ROM.C2.B2_System_Card_Error_Easter_Egg
https://tcrf.net/TurboGrafx-CD_System_Card#Version_3.0_.28Super_CD-ROM.C2.B2.29
Gameplay footage of the version included in The Dracula X Chronicles:
https://www.youtube.com/watch?v=V9RCxVvx4v4
Gameplay footage of the version included in Castlevania Requiem:
https://www.youtube.com/watch?v=3dlxZ_GPGoo
https://tcrf.net/Castlevania:_Rondo_of_Blood#Super_CD-ROM.C2.B2_System_Card_Error_Easter_Egg
https://tcrf.net/TurboGrafx-CD_System_Card#Version_3.0_.28Super_CD-ROM.C2.B2.29
Gameplay footage of the version included in The Dracula X Chronicles:
https://www.youtube.com/watch?v=V9RCxVvx4v4
Gameplay footage of the version included in Castlevania Requiem:
https://www.youtube.com/watch?v=3dlxZ_GPGoo
subdirectory_arrow_right Castlevania: Rondo of Blood (Game)
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In Stage 5 of Castlevania: Rondo of Blood, there is a secret passageway that can only be accessed by Maria. It leads to a white object resembling a mirror or doorway that cannot be interacted with. In the PSP remake, a Soundtrack item can be found here.
subdirectory_arrow_right Castlevania: Symphony of the Night (Game), Akumajou Dracula X: Gekka no Yasoukyoku (Game)
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There are a large number of unused dialogue pieces in the Symphony of the Night's data, including what may be an unused ending. Many of these sound files are alternate versions of voices that are already used in the game, but extended or slightly different.
A series of clips can be found in the game's sound files, which seem to be an unfinished ending. It seems to suggest that Maria intervenes in the fight between Alucard and Richter, where she becomes possessed or transformed by Shaft. It includes both winning and losing quotes, and ends with Alucard reflecting on the apparent death of both Richter and Maria. While the PlayStation Portable and Saturn versions allows a fight with Maria, it is not under these circumstances. There are no other suggestions towards this ending, but it is assumed to be an alternate ending during the fight with Richter when not using the glasses.
A series of clips can be found in the game's sound files, which seem to be an unfinished ending. It seems to suggest that Maria intervenes in the fight between Alucard and Richter, where she becomes possessed or transformed by Shaft. It includes both winning and losing quotes, and ends with Alucard reflecting on the apparent death of both Richter and Maria. While the PlayStation Portable and Saturn versions allows a fight with Maria, it is not under these circumstances. There are no other suggestions towards this ending, but it is assumed to be an alternate ending during the fight with Richter when not using the glasses.
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Akumajou Dracula X: Gekka no Yasoukyoku
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