Franchise: Metroid
Super Smash Bros. for Nintendo 3DS
Metroid Prime
Metroid: Other M
Super Smash Bros. Brawl
Metroid Prime 2: Echoes
Metroid Prime: Trilogy
Metroid Prime
Metroid II: Return of Samus
Metroid Prime Hunters
Super Smash Bros.
Ultimate NES Remix
Nintendo Land
Super Metroid
Metroid: Samus Returns
Famicom Mini Collection
Metroid Fusion
Metroid Dread
NES Remix 2
Metroid Prime 4: Beyond
Metroid Prime 3: Corruption
Metroid Prime: Federation Force
Nintendo World Championships: NES Edition
Metroid
Super NES Classic Edition
Super Smash Bros. Ultimate
Metroid II: Return of Samus DX
Metroid: Zero Mission
Metroid
Metroid Prime 2: Echoes
Metroid Prime Remastered
Super Smash Bros. for Wii U
Super Smash Bros. Melee
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In an interview, Metroid character designer Hiroji Kiyotake said that the name "Metroid" came from combining the words "android" and "metro subway."
"There was one more staff member, and the two of us decided on it. We attached 'android' to the "metro subway" and that's how we got 'Metroid'."
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Samus' Morph Ball exists only because Nintendo's programmers couldn't animate Samus getting on all fours and crawling through tight spots.
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There were plans to make a Metriod game for the Nintendo 64, however the series co-creator, Yoshio Sakamoto, said that he was unable to find a way to control Samus, and when he gave an unknown company the right to make the game, they turned it down thinking it wouldn't live up to Super Metroid.
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The Varia Suit upgrade is actually a mistranslation from Japanese. It was supposed to be "Barrier" Suit, but since Barrier is written roughly as Baria (バリア) in Japanese, the translators mistakenly wrote it as Varia instead, and the name stuck.