Company: Sony Computer Entertainment
Until Dawn
Fat Princess
Vib-Ribbon
Jak X: Combat Racing
Wild Arms 2
Tekken 3
Wipeout Pure
PlayStation All-Stars Battle Royale
Ghostbusters: The Video Game
Todd McFarlane's Spawn: The Video Game
McDonald's Original: Happy Disc
Ratchet & Clank: Up Your Arsenal
LittleBigPlanet
Pac-Man World
God of War II
Journey
Infamous 2
Gran Turismo 2
Pandemonium!
Spyro: Year of the Dragon
Wild Arms
Infamous: Festival of Blood
LittleBigPlanet 3
The Walking Dead
Tekken 2
Mad Maestro!
Sly 3: Honor Among Thieves
Uncharted: Drake's Fortune
Dark Cloud
MLB 12: The Show
Uncharted 3: Drake's Deception
Spyro the Dragon
Jak and Daxter: The Lost Frontier
Uncharted: Golden Abyss
Shadow of the Colossus
Jak and Daxter: The Precursor Legacy
Ridge Racer
Folklore
King's Field
Command & Conquer: Red Alert
Hogs of War
Okage: Shadow King
Gravity Rush
Ratchet & Clank: Going Commando
Beyond: Two Souls
Twisted Metal 4
Gran Turismo 5
Intelligent Qube
Mega Man X4
Bushido Blade
subdirectory_arrow_right PaRappa the Rapper (Game)
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In 2015, Sony Computer Entertainment of America attempted to trademark the term "Let's Play" with the United States Patent and Trademark Office, however it was rejected by the Office because it was deemed "confusingly similar" to another trademark held by Let'z Play of America, a company based in Georgia that organizes and connects video gamers with online and offline events, which has held the trademark since 2013.
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Sony owns an 8.25% stake in Square Enix. The purchase happened before the Square Enix merger, with Square asking Sony for the investment. Sony bought 16.8% of Square stock, which was reduced after the merger.
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SEGA was the second company (after Nintendo) to be in negotiation with Sony to make a new console, but the idea was eventually rejected by SEGA. It was confirmed by Tom Kalinske (an employee of SEGA) that the console specs SEGA had proposed were used for the PlayStation. It was also the technical achievements of SEGA's "Virtua Fighter" that made Sony focus on 3D rather than 2D. SEGA essentially sealed their own fate in the console market by rejecting the plans and inspiring Sony to focus on 3D.