Company: Sony Computer Entertainment
Dead Nation: Apocalypse Edition
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subdirectory_arrow_right Square Enix (Company)
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In October 2001, Sony Computer Entertainment purchased an 18.6% stake in the financially struggling Squaresoft after they requested a capital injection from Sony. After the 2003 Square Enix merger, this stake eventually decreased to 8.25% by 2012. Sony later sold off all of its Square Enix shares in April 2014.
Initial purchase in 2001:
https://web.archive.org/web/20131228055840/http://m.ign.com/articles/2001/10/08/sony-buys-stake-in-square-2
Sony stake as of October 2012:
https://web.archive.org/web/20121002231925/http://www.hd.square-enix.com/eng/ir/stock/shareholder.html
Sale of all shares in 2014:
https://www.forbes.com/sites/erikkain/2014/04/17/sony-sells-off-all-its-square-enix-shares/
https://web.archive.org/web/20131228055840/http://m.ign.com/articles/2001/10/08/sony-buys-stake-in-square-2
Sony stake as of October 2012:
https://web.archive.org/web/20121002231925/http://www.hd.square-enix.com/eng/ir/stock/shareholder.html
Sale of all shares in 2014:
https://www.forbes.com/sites/erikkain/2014/04/17/sony-sells-off-all-its-square-enix-shares/
subdirectory_arrow_right Sony Interactive Entertainment (Company)
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Beginning in 2015, every year of The Game Awards has had at least one title published by Sony Computer Entertainment and its successor Sony Interactive Entertainment be nominated for Game of the Year that year:
• 2015 saw Bloodborne be nominated, though it lost to The Witcher 3: Wild Hunt.
• 2016 saw Uncharted 4: A Thief's End be nominated, though it lost to Overwatch.
• 2017 saw Horizon Zero Dawn be nominated, though it lost to The Legend of Zelda: Breath of the Wild.
• 2018 saw God of War and Marvel's Spider-Man both be nominated. The former would win the award, marking the first time Sony had won Game of the Year.
• 2019 saw Death Stranding be nominated, though it lost to Sekiro: Shadows Die Twice.
• 2020 saw The Last of Us Part II and Ghost of Tsushima both be nominated. The former would win the award.
• 2021 saw Ratchet & Clank: Rift Apart be nominated, though it lost to It Takes Two.
• 2022 saw God of War Ragnarök and Horizon Forbidden West both be nominated, though they lost to Elden Ring.
• 2023 saw Marvel's Spider-Man 2 be nominated, though it lost to Baldur's Gate 3.
• 2024 saw Astro Bot be nominated for and win the award.
This makes Sony the publisher with the most nominations in the show's history, at 13 nominations.
• 2015 saw Bloodborne be nominated, though it lost to The Witcher 3: Wild Hunt.
• 2016 saw Uncharted 4: A Thief's End be nominated, though it lost to Overwatch.
• 2017 saw Horizon Zero Dawn be nominated, though it lost to The Legend of Zelda: Breath of the Wild.
• 2018 saw God of War and Marvel's Spider-Man both be nominated. The former would win the award, marking the first time Sony had won Game of the Year.
• 2019 saw Death Stranding be nominated, though it lost to Sekiro: Shadows Die Twice.
• 2020 saw The Last of Us Part II and Ghost of Tsushima both be nominated. The former would win the award.
• 2021 saw Ratchet & Clank: Rift Apart be nominated, though it lost to It Takes Two.
• 2022 saw God of War Ragnarök and Horizon Forbidden West both be nominated, though they lost to Elden Ring.
• 2023 saw Marvel's Spider-Man 2 be nominated, though it lost to Baldur's Gate 3.
• 2024 saw Astro Bot be nominated for and win the award.
This makes Sony the publisher with the most nominations in the show's history, at 13 nominations.
2015 nominees:
http://www.polygon.com/2015/11/13/9728874/the-game-awards-2015-nominees
2016 nominees:
http://www.polygon.com/2016/11/16/13652228/the-game-awards-2016-nominees
2017 nominees:
https://www.rollingstone.com/glixel/news/horizon-zelda-mario-tie-for-most-game-award-noms-w511742
2018 nominees:
https://variety.com/2018/gaming/news/game-awards-nominees-1203027128/
2019 nominees:
https://www.hollywoodreporter.com/heat-vision/2019-game-awards-full-list-nominees-1255770
2020 nominees:
https://www.washingtonpost.com/video-games/2020/11/18/game-awards-2020-nominees/
2021 nominees:
https://www.ign.com/articles/the-game-awards-2021-nominations-announced
2022 nominees:
https://www.ign.com/articles/the-game-awards-2022-nominations-elden-ring-god-of-war-ragnarok
2023 nominees:
https://variety.com/2023/gaming/news/game-awards-2023-nominations-alan-wake-baldurs-gate-full-list-1235787390/
2024 nominees:
https://variety.com/2024/gaming/news/game-awards-nominations-list-2024-1236213137/
http://www.polygon.com/2015/11/13/9728874/the-game-awards-2015-nominees
2016 nominees:
http://www.polygon.com/2016/11/16/13652228/the-game-awards-2016-nominees
2017 nominees:
https://www.rollingstone.com/glixel/news/horizon-zelda-mario-tie-for-most-game-award-noms-w511742
2018 nominees:
https://variety.com/2018/gaming/news/game-awards-nominees-1203027128/
2019 nominees:
https://www.hollywoodreporter.com/heat-vision/2019-game-awards-full-list-nominees-1255770
2020 nominees:
https://www.washingtonpost.com/video-games/2020/11/18/game-awards-2020-nominees/
2021 nominees:
https://www.ign.com/articles/the-game-awards-2021-nominations-announced
2022 nominees:
https://www.ign.com/articles/the-game-awards-2022-nominations-elden-ring-god-of-war-ragnarok
2023 nominees:
https://variety.com/2023/gaming/news/game-awards-2023-nominations-alan-wake-baldurs-gate-full-list-1235787390/
2024 nominees:
https://variety.com/2024/gaming/news/game-awards-nominations-list-2024-1236213137/
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In 2015, Sony Computer Entertainment of America attempted to trademark the term "Let's Play" with the United States Patent and Trademark Office, however it was rejected by the Office because it was deemed "confusingly similar" to another trademark held by Let'z Play of America, a company based in Georgia that organizes and connects video gamers with online and offline events, which has held the trademark since 2013.
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SEGA was the second company (after Nintendo) to be in negotiation with Sony to make a new console, but the idea was eventually rejected by SEGA. It was confirmed by Tom Kalinske (an employee of SEGA) that the console specs SEGA had proposed were used for the PlayStation. It was also the technical achievements of SEGA's "Virtua Fighter" that made Sony focus on 3D rather than 2D. SEGA essentially sealed their own fate in the console market by rejecting the plans and inspiring Sony to focus on 3D.