Company: Capcom
Resident Evil: The Umbrella Chronicles
Saturday Night Slam Masters
Resident Evil: Revelations
Ōkamiden
Red Earth
Mega Man Battle Network 6: Cybeast Falzar
Mega Man X4
Shantae
Disney's DuckTales
Final Fight 3
Resident Evil
Super Street Fighter II: The New Challengers
Darkstalkers: The Night Warriors
Phoenix Wright: Ace Attorney - Trials and Tribulations
Dragon's Dogma II
Marvel vs. Capcom: Infinite
Street Fighter
Mickey Mousecapade
Resident Evil Code: Veronica
Mega Man Legends 2
Mega Man Star Force 2: Zerker x Ninja
Mega Man Star Force 2: Zerker x Saurian
Marvel vs. Capcom 2: New Age of Heroes
Mega Man ZX
The Punisher
Mega Man 5
Strider 2
Mega Man Xtreme
Street Fighter III: New Generation
Mega Man X3
Marvel Super Heroes vs. Street Fighter
Shadow of Rome
Commando
Glass Rose
Super Puzzle Fighter II Turbo
Mega Man Battle Network 4.5: Real Operation
God Hand
Haunting Ground
Resident Evil Outbreak
JoJo no Kimyou na Bouken: Ougon no Kaze
Sheep
Resident Evil: Dead Aim
Marvel vs. Capcom: Clash of Super Heroes
Street Fighter II: The World Warrior
Mega Man X6
Final Fight: Streetwise
Bionic Commando
Mega Man Battle Network 4: Red Sun
Street Fighter Alpha 2
Monster Hunter
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It is often said that Mega Man was once used as Capcom's mascot in the 1980s, in a similar way to how Nintendo and Sega use Mario and Sonic respectively. Like many other statements of platforming characters being used as corporate mascots, this is untrue, as Mega Man has never been used to promote the wider Capcom brand of software outside of his own games or crossovers in which he appears. However, Capcom did have a mascot in the 1980s: the titular hero of Captain Commando - many earlier NES Capcom games were branded as part of the "Captain Commando Challenge Series", including licensed titles such as DuckTales, with game manuals having signed messages "written" by Captain Commando. Despite this, Captain Commando was never released on the NES.
Capcom's former community manager Seth Killian addressed Capcom's current lack of a mascot and Mega Man's use as an unofficial mascot on the Capcom-Unity forums in 2009:
Capcom's former community manager Seth Killian addressed Capcom's current lack of a mascot and Mega Man's use as an unofficial mascot on the Capcom-Unity forums in 2009:
"...we don't have an "official" mascot. We have a logo, that’s it.
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
Example of a Challenge Series manual:
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
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According to former former Capcom artist Katsuya Akitomo, sometime around the late 90's/early 2000's, DC Comics approached Capcom to make a Justice League fighting game. Capcom asked for Mr. Akimoto's opinion and he rejected it. He rejected the idea for three reasons:
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
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The word "Capcom" was created from taking the first 3 letters from each word in "Capsule Computers" (from the subsidiary Japan Capsule Computer Co).