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SaGa Frontier
1
Attachment A woman at the shrine in Devin will allow you to ask her about Time and Space magic. However, you can also ask her to "draw a sacred lot", to which she always responds that she's "sold out". This never changes at any point in any chapter, so there`s never any opportunity in the game to ever draw a sacred lot.
SaGa Frontier
1
Attachment One of the rooms in Berva's underground base contains a number of mysteriously useless objects. First, the treasure chest here can not be opened. Upon trying to examine it, there's no message stating it's locked. It will simply not open, no matter what. Second, there's a strange-looking object here that is very clearly meant to stand out, but like the chest, absolutely nothing happens if it is examined. No effect or message appears at all. Finally, there are a pair of YellowFighters behind the wall in the middle of the room that you can't see, but can still fight. Odds are they would have jumped out at you after taking the chest or messing with the strange object, but as neither work, these enemies never show themselves.
SaGa Frontier
1
Attachment Deep within the Koorong sewers exists a single manhole that won't open. Upon examining it, a message appears about the lid being stuck. However, there is no actual way of ever opening it up.
Crash Twinsanity
1
Attachment There are several unused animations which can be found deep within the game's files. Most of the animations are unused attacks for Crash, nearly all of which have animations and are usable by modding the game's code. They were most likely removed due to time constraints.
Kirby and the Rainbow Curse
1
Attachment The game's promotional art from E3 2014 shows an unused cyan-colored Waddle Dee, suggesting the game originally included a fifth player.
Sega Superstars Tennis
1
In the game's opening cutscene, Amigo uses his own maracas as a racquet and Dr. Eggman uses multiple racquets from his backpack. However, both of them use regular racquets during the actual game.
Platform: Virtual Boy
1
Early iterations of the Virtual Boy also included a gun that could be set on a flat surface, which would project a 3D hologram-like image into the air.
Super Mario 64 DS
1
Attachment Found within the game's data is an unused Red Koopa Troopa that can only appear through hacking methods. Unlike the green Koopa Troopas found in the game, the red ones will attempt to run at the player and knock them around similar to Bullies. When knocked out of their shells, they'll slowly walk back into them instead of panicking like the green ones do. In addition, their shells cannot be ridden. Instead, they will only slide along the ground like in previous Mario games, killing enemies in their path until they break against a wall. If a Red Koopa Troopa is eaten by Yoshi, he'll spew out fire like he does when eating one in Super Mario World.
The Sims 2
1
The Game Boy Advance version of the game has an unused red and green skin tone.
The Sims 2
1
Attachment The Game Boy Advance version has an unused mini-game called "Yeti Loves Cake".
The Sims 2
1
Attachment The Game Boy Advance version of the game has an unused cutscene of Dusty Hogg riding his motorcycle to jump over a shark pool. This is a reference to the American television show "Happy Days", where the character Fonzie jumps over a confined shark while riding on water-skis. Since then, the phrase "jumping the shark" has come to denote the moment where a series' writers have run out of ideas, or to denote that the series as a whole is declining in quality.
Hitman 2: Silent Assassin
1
Attachment The health and detection boxes originally had no icons, and were simply unlabeled bars.
Street Fighter III: 3rd Strike
1
Attachment Checking in the sound test reveals that all of the Super Art moves for each character have the garbling effect (used when the character Twelve transforms via X.C.O.P.Y) recorded for them, even though the use of the Super Gauge as a timer means that Twelve cannot use any of his opponent's Super Arts in-game. This possibly indicates that Twelve was going to be able to use Super Arts from his opponents at one point.
Mega Man 2
1
Attachment What appears to be a Met Generator, judged by the Met-sized mouth and the Met-like features, can be found within the background tiles of Crashman's Stage, which went unused in the final game.
Marvel Super Heroes vs. Street Fighter
1
Attachment Apocalypse has an unused attack, where one of his hands turns into a pincer which slowly moves towards the opponent, pushing them back. The attack deals no damage, suggesting that it was unfinished.
Marvel Super Heroes vs. Street Fighter
1
Attachment Norimaro has an unused hyper combo that can be found in the game files. It appears to be an anti-air attack in which a thought bubble appears above Norimaro's head, displaying various Capcom women in seductive poses. He smiles at the thought, but then suddenly suffers a massive nosebleed that sprays violently in the air in front of him. The characters that may appear in his thoughts include Chun-Li, Sakura, Cammy, Morrigan, Felicia, Anita, and Zangief.
Super Mario Kart
1
In the Japanese release, a Boo sound is played when you unlock the Special Cup by pressing L, R, L, R, L, L, R, R, A on the Time Trial menu. This unlock method works in the international release as well though the Boo sound does not play.
Kirby and the Rainbow Curse
1
In the E3 2014 trailer for Kirby and the Rainbow Curse, it was shown that Kirby is able to damage Whispy Woods by firing himself out of a cannon and hitting the tree's face. The cannon isn't present in the final game.
Command & Conquer: Generals
1
Some of the special powers were removed from the final game due to the fact the developers removed the generals feature in the base game (this was later re-added in the expansion). However, their code still resides in the game's memory:
• Black Market Nuke - A GLA special power that sends a plane to drop a nuclear bomb.
• Terror Cell - Similar to the Rebel Ambush feature that made it into the game, except this spawns terrorists instead of rebels.
• Crate Drop - Does nothing more than drop $2,000 worth of money.
Shadow the Hedgehog
1
There were plans to have Sonic in the game's multiplayer mode although this idea was cut early on in development. The only thing that remains of him in the game's memory is his Japanese voice clips.
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