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F-Zero X
1
The game was released 3 months late in the U.S. due to Nintendo's policy of attempting to release first party Nintendo games evenly spaced out throughout the year.
Platform: PlayStation 3
1
Attachment When Kazuo Hirai stepped down from the Sony Computer Entertainment board to become the CEO of Sony, he was presented with an exclusive custom PlayStation 3 console featuring a red and white finish.
Space Invaders
2
After the game's release, the game's creator, Tomohiro Nishikado, was contractually obliged by Taito not to reveal that he was the game's designer. He would however visit Tokyo arcades to watch people play the game and would worry that there might be critical bugs in the game, and that the people playing might encounter them.
Sonic Colors
subdirectory_arrow_right Sonic The Hedgehog (Franchise)
1
The English script for Sonic Colors, as well as other 3D Sonic localizations up to Sonic Forces, was partially written by Ken Pontac, known for working on children's programming such as LazyTown, Arthur, and Bump in the Night (the latter of which he co-created), and Warran Gaff, best known for his and Pontac's work together on the adult cartoon Happy Tree Friends. Pontac and Graff's renditions of Sonic were significantly more lighthearted than earlier or later 3D games, a highly requested shift at the time that would prove controversial after a few games - this disdain for Pontac and Graff's writing style lead Pontac to decline from doing Sonic panels at conventions out of fears that vitriolic Sonic fans will visit and harass him.
1
Attachment In 2005, to advertise the system, Sony paid professional graffiti artists around the world to tag seven major cities throughout America. This led to some controversy and they were given a cease and desist order.
Assassin's Creed Brotherhood
1
The game's soundtrack was included as one of the pre-order bonuses for the game. However, the header information in the music files indicates that they were encoded by "arsa13", a user responsible for putting up illegal copies of the soundtrack on torrent sites.

This suggests that Ubisoft had downloaded a pirated version of their own soundtrack to publish as a pre-order incentive.
Spider-Man 2
1
Kirsten Dunst was given approval over the appearance of Mary Jane in the game. She ordered the character designers to tone down the breast size of the character in the game because they gave her over-inflated breasts.

"I got to approve the video game, the way she looks. They made her boobs gigantic. I was like, 'Tone down the boobs, please!' It was a little ridiculous." - Kirsten Dunst
1
During their research for ARMA 3 on the island of Lemnos, a tourist destination and home to one of the Greek military's airbases, Bohemia Interactive staffers Ivan Buchta and Martin Pezlar were arrested. They spent 128 days in a Greek prison under charges of espionage.
White Day: A Labyrinth Named School
1
The developers released various patches to introduce the ability to alter how scary the game is along with the game's difficulty, as some gamers were unable to finish it due to being too scared.
Kingdom Hearts Birth by Sleep
1
Attachment Master Eraqus physically resembles Hironobu Sakaguchi, the creator of the Final Fantasy series. His name is also an anagram of "Square", a reference to Square Enix, the developers of the Kingdom Hearts series.
Spec Ops: The Line
1
When talking about Spoiler:the white phosphorous scene, Walt Williams, the game's lead writer, stated that he wanted player to "be in the same emotional position as Walker." Spoiler:He stated the he "wanted the player to be where Walker was and be angry at [the developers], the people who made them do this".

During focus tests, several regular gamers were brought in to play large chunks of the game for feedback on the game. After this scene, several players paused the game and left the room to compose themselves. Williams wasn't expecting such an intense reaction to the imagery used during this scene.

Williams was met with some resistance to this scene from several members of the development team. Williams defended the scene, and eventually had the team agree with the purpose of the scene as being vital to the story's progression.
Final Exam
1
Attachment Final Exam started its life as a reboot to ObsCure but due to fan feedback the title was changed. The fans weren't happy with the game's departure from horror.
Space Invaders
2
Taito's upper-level sales management originally had no faith in the game prior to its release. When Tomohiro Nishikado, the game's creator, showed to them a work-in-progress version of the game, they weren't very impressed with it as they couldn't keep up with its pace. Even some arcade operators who were shown the game weren't positive towards it either, resulting in very few orders being placed.
1
Attachment The design for Dr. Robotnik/Dr. Eggman was based on a caricature of Theodore Roosevelt in pajamas.
Star Trek: The Next Generation - Echoes from the Past
1
The game features a variety of crewman that are original characters not featured on the TV show Star Trek: The Next Generation. These characters were named after and modeled in the likeness of the developers of the game. One character, Ed Semrad, is actually based on the Electronic Gaming Monthly magazine editor of the same name.
Metal Gear Rising: Revengeance
1
Metal Gear Rising was originally developed as an open world game set in the time period between Metal Gear Solid 2 and 4. Hampered by their own preconceptions about what a Metal Gear game should be like, and given little direction by Hideo Kojima, the team assigned to the project was struggling to make a coherent game due to the different directions the developers thought they should take. Eventually, Kojima asked Platinum Games to develop the game. Platinum became the game's developer, but the game's cutscenes, story, and setting were still heavily supervised by Kojima Productions.
Metro: Last Light
1
During the development of Metro: Last Light, the development team was forced to work without power, heat, or even proper furniture at times.
Ogre Battle: The March of the Black Queen
1
Yasumi Matsuno was driven to make Ogre Battle: The March of the Black Queen, as he wanted to create a game that dealt with war and its effects in a realistic way by the 1990s civil war in Yugoslavia, which lasted for four years and introduced the term "ethnic cleansing" to the world.
Heavy Rain
1
In the "Covered Market" chapter, Norman Jayden's actor, Leon Ockenden, actually kicked over one of the motion capture cameras. This is only visible when failing to jump over some boxes in the chase scene.
Platform: PlayStation 2
1
In the year 2000, 4,000 PS2s had been bought in the US and shipped out to Iraq. Some US military experts believed that several PS2s could be linked together to form a "supercomputer", which could control a missile or an unmanned aircraft, and that Saddam's regime was doing just that with these consoles. This was before military intervention had occurred in Iraq, so it was not members of the US Army. This large purchase also exacerbated the shortage of Playstation 2s in America for the Christmas period of 2000.
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