Viewing Single Trivia
▲
1
▼
According to the July 1997 edition of SEGA Magazine in a developer interview, Yuji Naka stated that he added the ability to perform a Spin Dash while crouching and standing still, named the "Super Spin Dash", to make it easier for players in response to critiques of the first game where players had trouble performing the normal, running version of the Spin Dash:
"As for our new additions to Sonic 2, they began and grew out of our dissatisfactions from the first game. The idea for the super spin dash, for instance, came directly from one of those complaints—namely that beginners couldn’t do the loop-de-loops very well, and if they made a mistake they couldn’t get the momentum back to loop through it. That was annoying. So what if he could dash from a stopped position…? Then we had the image of him spinning in a ball to accelerate, and rendering it graphically helped the idea take further shape."
In a 1993 Beep! Mega Drive interview with several Sega employees, Naka first stated about the Super Spin Dash:
"It came about when we were reflecting on opinions of the first game. We were actually planning on including one other such ability. We also talked about using the B and Up buttons, but that was never realized."
"As for our new additions to Sonic 2, they began and grew out of our dissatisfactions from the first game. The idea for the super spin dash, for instance, came directly from one of those complaints—namely that beginners couldn’t do the loop-de-loops very well, and if they made a mistake they couldn’t get the momentum back to loop through it. That was annoying. So what if he could dash from a stopped position…? Then we had the image of him spinning in a ball to accelerate, and rendering it graphically helped the idea take further shape."
In a 1993 Beep! Mega Drive interview with several Sega employees, Naka first stated about the Super Spin Dash:
"It came about when we were reflecting on opinions of the first game. We were actually planning on including one other such ability. We also talked about using the B and Up buttons, but that was never realized."
Comments (0)
You must be logged in to post comments.
Related Games
Sonic Lost World
Sonic the Hedgehog Chaos
Sonic Unleashed
Sonic the Hedgehog 3
Sonic Heroes
Sonic the Hedgehog: Triple Trouble
Sonic X-treme
Sonic Chronicles: The Dark Brotherhood
Sonic the Hedgehog: Spinball
Sonic Unleashed
Sonic Origins
Sonic CD
Sonic Colors
Sonic the Hedgehog
Sonic the Hedgehog
Sonic the Hedgehog Pocket Adventure
Sonic the Hedgehog's Gameworld
Sonic Generations
Sonic the Hedgehog 2
Sonic the Hedgehog 4: Episode II
Sonic Mania
Sonic Colors
Sonic Blast
Sonic the Hedgehog 4: Episode I
Sonic Lost World
Sonic & Knuckles
Knuckles' Chaotix
Sonic the Hedgehog
Sonic 3D Blast
Sonic Frontiers
Sonic Generations
Sonic Advance 3
Sonic Shuffle
Super Smash Bros. Brawl
Sonic & All-Stars Racing Transformed
Sonic Boom: Rise of Lyric
Sonic Mars
Sonic & Sega All-Stars Racing
Sonic Underground
Sonic Rivals
Sega Top Ten
Super Smash Bros. Ultimate
Sonic's Ultimate Genesis Collection
Knuckles Baseball
Mario & Sonic at the Rio 2016 Olympic Games
Sonic Origins Plus
Sonic XS
Tails Soccer
Sonic and the Black Knight
Sonic Boom: Shattered Crystal