Viewing Single Trivia
▲
1
▼
Pikmin was based on a tech-demo titled "Super Mario 128", and was designed to showcase the Gamecube's ability to utilize multiple AIs. The demo featured 128 Marios dismantling a pseudo-8 bit Mario sprite composed of several blocks by picking up and carrying them away. The demo also featured the ability to warp the terrain, which influenced the free-form gravity in Super Mario Galaxy. The demo later became Pikmin after Shigeru Miyamoto asked his team to create an entirely new game that would be nothing like a sequel to a Mario game.
Comments (0)
You must be logged in to post comments.
Related Games
New Play Control! Pikmin
Pikmin 3 Deluxe
Pikmin 2
Pikmin 3
Hey! Pikmin
Super Smash Bros. Ultimate
Pikmin 4
Nintendo Land
Pikmin Bloom
Super Smash Bros. Brawl
Super Smash Bros. for Wii U
Super Smash Bros. for Nintendo 3DS
Super Mario All-Stars + Super Mario World
Animal Crossing: Amiibo Festival
Nintendo Puzzle Collection
Galactic Pinball
Disney's Tarzan
Kingdom Hearts: Chain of Memories
New Super Mario Bros. Wii
Super Mario World
Pokémon Battle Revolution
Rhythm Tengoku
Miitopia
Star Fox 2
Fire Emblem: Shadow Dragon and the Blade of Light
Wipeout 64
Donkey Kong Country Returns
ClayFighter 63 1/3
Harvest Moon DS
Killer Instinct
Pandora's Tower
Mario Kart DS
Dragalia Lost
Bomberman Hero
Zero Racers
Super Mario Bros. Wonder
Donkey Kong Country: Tropical Freeze
Mario Bros.
Kirby Super Star Ultra
Bugs Bunny: Crazy Castle 3
Super Mario 64: Shindou Pak Taiou Version
Clu Clu Land
Yoshi Touch & Go
Devil World
Mario vs. Donkey Kong 2: March of the Minis
Mario & Sonic at the Rio 2016 Olympic Games
Mario & Wario
Kingdom Hearts 3D: Dream Drop Distance
Luigi's Mansion
The Last Story