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Sonic CD
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Attachment Sonic CD was originally going to be a CD enhanced version of Sonic 2, but after Sonic 2's release, it evolved into its own title. It was also titled "Super Sonic" early in development.
Kingdom Hearts II
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Attachment Originally, the final boss, Xemnas, was going to have another final form.
Metal Gear Solid 2: Sons of Liberty
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The game had a scene removed where Snake is chased through the sinking tanker by a rush of water. Kojima said that it looked good, but wasn't fun.
Platform: PlayStation
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The console was originally planned as a CD-Drive add on for the Super Nintendo called the SNES-CD. The plan fell through, resulting in the PlayStation's creation and Nintendo doing a deal with Phillips instead.
BioShock
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Attachment The Little Sisters had a stage of development where they were mole-like creatures that scurried around Rapture collecting Adam.
Ōkami
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Attachment Before the developers settled on the game's unique painted style, they intended the game to look realistic.
Kingdom Hearts II
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Attachment Toy Story's Woody and Buzz were set to appear as summons in Final Mix, but were removed for unknown reasons. These models were found in the code, untextured, and amongst the game's summons.
GoldenEye 007
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Attachment Fully-textured models of Timothy Dalton, Sean Connery and Roger Moore are all hidden in the game's code. They can be accessed via cheat codes, but only in the game's menus.
Sonic the Hedgehog
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Attachment There's footage of a proto-type build of Sonic in the background of the Noah's Arcade ad in Wayne's World. The footage shows UFOs in Marble Zone. These UFOs were removed from the final build of the game.
GoldenEye 007
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The code of the game hides a working ZX Spectrum emulator. A Rare developer, Steve Ellis, coded it simply to see if it was possible.
Marvel vs. Capcom 3: Fate of Two Worlds
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Director Ryota Niitsuma has stated that Blade was considered as a playable character for the game, but they decided not to include him as they didn't want too many characters that use swords.
Franchise: Pokémon
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Koffing and Weezing were originally named "NY" and "LA" respectively, referencing the polluted states of the cities New York and Los Angeles.
The Revenge of Shinobi
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Attachment In the original release, Batman and Spiderman appear as bosses. Batman was later replaced by a different enemy, while SEGA added a copyright disclaimer for Marvel Comics, who allowed Spiderman to stay in the game.
Mario Tennis
subdirectory_arrow_right Mario Power Tennis (Game)
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Attachment Waluigi was created by Camelot artist Fumihide Aoki during the development of Mario Tennis as a rival to Luigi. There were also talks of a Princess Peach counterpart to further expand the roster. This proposed "Warupichi" character was ultimately dismissed by Shigeru Miyamoto and Nintendo because they were hesitant about making an evil version of Princess Peach, given how she was still portrayed as innocent in earlier games. Despite this, Aoki would keep the character idea around for Mario Power Tennis, featuring another rejected design that would eventually be revealed to the public in 2023, both through unused sketches and a 3D model. In one sketch, the character wields an axe, which according to Aoki, was added to make her "cute and scary". Aoki also revealed more information through Instagram comments, like how "Warupichi" was going to be the authority figure that gave orders to Wario and Waluigi, and how he wanted to make a companion to "Warupichi" that would have been an arch-rival to Yoshi that was going to be a dragon with horns and wings. The day after revealing Warupichi and the rest of this information, Aoki deleted the original posts and locked his Instagram account.
person DidYouKnowGaming calendar_month March 15, 2013
Original DidYouKnowGaming blog post:
https://didyouknowgaming.com/post/30812672774/mario-tennis-source

2000 Camelot interview revealing the existence of Warupichi:
https://www.camelot.co.jp/gimon/gimon13.html

Warupichi character design first Instagram post (now deleted):
https://www.instagram.com/p/C0TpKyDSfOy/?img_index=1

Archived Warupichi concept art and 3D model images:
https://archive.org/details/wapeach

Archived Fumihide Aoki Instagram comment collages (all other comments in the attachment not featured in these two images were captured on desktop directly from Fumihide Aoki's Instagram posts prior to the account being locked down):
https://twitter.com/GenesisJam_/status/1730803149915472217

Warupichi design articles (second link submitted by NintendOtaku):
https://www.polygon.com/23984146/nintendo-wapeach-design-waluigi-creator-mario-tennis
https://www.thegamer.com/waluigi-creator-reveals-wapeach-designs/

Warupichi designs taken down article:
https://www.eurogamer.net/waluigi-creator-shares-then-removes-designs-of-wario-style-peach
Luigi's Mansion
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Luigi's Mansion was built with the intention of being in 3D. All Nintendo Gamecube systems support display of Stereoscopic 3D. Nintendo decided to shift focus away from 3D at the time as a 3D screen add-on would have cost more than the Gamecube system itself.
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Attachment Sonic was originally planned to have a human girlfriend called Madonna. She would chase Sonic around, similar to how Amy Rose acts in later games.
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Attachment Nintendo once planned to release a knitting add-on for the NES. The slogan was 'Now you're knitting with power.'
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The Minnesota state lottery was considering using the NES to let people play the lottery. The player would use a game cartridge made by the company to play the lottery, and a modem that would allow them to communicate with the central computer. The plan eventually fell through due to concerns that minors would illegally purchase tickets.
Super Smash Bros. Melee
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Hideo Kojima had requested that Metal Gear Solid's Solid Snake be in the game, but due to time constraints he couldn't be added to the game's roster. Sonic the Hedgehog also nearly made it into the game. Sonic's creator Yuji Naka stated that Sonic was going to be in Melee, but he also was cut due to time constraints. Both characters later made it into the sequel, Super Smash Bros. Brawl.
Super Mario Bros. 3
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Attachment The box art for the game shows images from earlier stages of the game's development. The image of word 1 has different paths when compared to the final version, and the second image doesn't represent anything seen in the game's final build.
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