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After defeating a boss in a hub world, a cinematic will play where Ninja collects a Rage Stone from their guardian. There are early takes of the voice lines for these cinematics left over in the game's files.
The Cutting Room Floor article:
https://tcrf.net/I-Ninja_(GameCube,_PlayStation_2)/Unused_Audio#Early_Rage_Stone_Cinematics
Cutscenes in I-Ninja:
https://www.youtube.com/watch?v=0CShhX-Oj30
https://tcrf.net/I-Ninja_(GameCube,_PlayStation_2)/Unused_Audio#Early_Rage_Stone_Cinematics
Cutscenes in I-Ninja:
https://www.youtube.com/watch?v=0CShhX-Oj30
subdirectory_arrow_right I-Ninja 2 (Game)
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At one point, a sequel to I-Ninja was in development, but was ultimately cancelled (likely due to the liquidation of Argonaut Games). Concept art for the game was released, notably featuring a military theme compared to the original, with both the Ranx and the Kappa Captain getting redesigns, a new enemy called the "Top Droid", and various props and weapons. Additionally, it seems that the sequel would have featured Halo, a character that was supposed to appear in the original game as the Ninja's girlfriend but was ultimately scrapped.
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