▲
1
▼
King & Balloon was the first game to be produced by Namco using a surplus of Galaxian PCB boards they manufactured. According to co-director Shigeru Yokoyama, he wanted the game to have an autofire feature with "tons of bullets" to reflect the "panicked mindset" of the player seeing the King get taken by balloons. However, the Galaxian PCB boards could not handle either of these ideas since Galaxian did not have an autofire feature to begin with, and the bullets were made faster than those in Galaxian as a compromise.
Related Games
Assault
Pac-Man Vs.
Curious George
Tales of Symphonia
Xevious
Psychosis
Famista 64
Wonder Momo
Baraduke
Ace Combat 04: Shattered Skies
Pac-Man World 2
Super Pac-Man Pinball
Resident Evil Survivor 2 Code: Veronica
Tekken
Hopping Mappy
Street Racing Syndicate
Donkey Konga
Klonoa: Door to Phantomile
Xenosaga Episode I: Der Wille zur Macht
Um Jammer Lammy Now
Tekken Tag Tournament
Taiko no Tatsujin Arcade
Smashing Drive
SoulCalibur II
Rock n' Roll Racing
Pac 'n Roll
Tekken Tag Tournament
Soul Edge
Pac-In-Time
The Legend of Valkyrie
Katamari Damacy
Xenosaga Episode II: Jenseits von Gut und Böse
SoulCalibur II
The Tower of Druaga
Tekken 5
Tekken 3
Sky Kid
Mario Superstar Baseball
Pong
Star Luster
Battle City
SoulCalibur II
Ridge Racer
Donkey Konga 2
Dragon Spirit: The New Legend
Star Fox: Assault
Baten Kaitos: Eternal Wings and the Lost Ocean
Namco Museum Vol. 3
Donkey Konga 2: Hit Song Parade!
Pac-Land