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The Elder Scrolls IV: Oblivion
1
Horses were originally meant to be purchased through an in-game menu like other items in the game. In the final game, they are purchase through dialogue options. There exist unused lines for these purchases, "Need a new mount?" and "Looking to buy a horse? I have some fine animals for sale."
The Elder Scrolls IV: Oblivion
1
There is unused dialogue showing that merchants would refuse services to the player if their disposition was too low. These lines include "No service for the likes of you. Take a hike."
The Elder Scrolls IV: Oblivion
1
Attachment Every city was originally planned to have an Arena. Unused lines exist for the gatekeepers of each city arena, as well as Bruma's Arena being shown in the E3 2001 trailer. The final game uses what was originally the Chorrol Arena as the Imperial City Arena.
The Elder Scrolls IV: Oblivion
1
Unused voice lines for NPCs exist mentioning "Hearts Day" and "New Life Festival". These are both holidays that existed in The Elder Scrolls II: Daggerfall. It's possible Bethesda meant for the holiday system and these specific holidays to return in Oblivion, before being cut. Additionally, Pete Hines mentions in an interview that these holidays were to be present in an unreleased DLC.
The Legend of Zelda: Breath of the Wild
1
During a demo at E3 2016, the Shiekah Slate had the ability to reveal an enemy's Hit Points. To do so, the players would hold the Wii U gamepad up to the screen and hold the cursor at the enemy who's Hit Points they want to see. This was removed because of how cumbersome it was and how it was almost no help in helping players on how to analyze enemy camps.
LittleBigPlanet
1
The game was intended to have a feature where players could import photos from the PlayStation 3's hard drive and use them as Stickers in-game. It was intended to be added in an update, possibly version 1.02, but was never released due to fears of players importing explicit content using it. The Image Import Tool was fully completed and functional, and can be hacked back into the player's Popit.
Watch Dogs: Legion
1
Attachment In an update for the game released in November, 2020, two in-game podcasts featuring journalist Helen Lewis were replaced by Ubisoft after receiving complaints from concerned gamers. This was due to Lewis being known in the public for having transphobic views and writing a number of articles criticizing legislation which were in support of making gender transitioning easier.

Ubisoft told in a statement that the speaker profiles for the scripted in-game podcasts were chosen by an external producer that worked with the development team. They promised that in future they'd perform background checks on any future partners.
Paper Mario: The Origami King
1
Attachment The Sombrero Guy from Autumn Mountain may have been planned to be a temporary party member just like Spike and Bone Goomba, but was left out. Altering the code through save file hacking makes the character fully functional and adds an otherwise unused graphic to the pause menu.
Team Fortress 2
1
Attachment In March of 2018, a passive effect called "Sketchek’s Bequest" was added to the Pyro's weapon the Axtinguisher which granted the player a speed boost after killing a burning opponent. This was named in honor of the YouTuber known as Sketchek, a prominent Pyro player in the community, who in 2015 claimed in a video to have a "terminal illness" that was getting worse and had later presumably died. However in 2019, Sketchek returned and stated that he lied about dying because he wanted to retire from the game as it had "ruined his life" and he wanted to "go out with a bang." The effect was subsequently removed in an update.
The Elder Scrolls IV: Oblivion
1
Attachment Icons exist for the Imperial Watch Armor, although there is no way to obtain it in-game (apart from the shield).
The Elder Scrolls IV: Oblivion
1
Attachment Icons exist for the Mythic Dawn Armor, but it cannot be worn as the items are classified as "bound items" and not equippable gear.
The Elder Scrolls IV: Oblivion
1
Attachment There exists an icon for the Dark Brotherhood rank of "Executioner", but the game forgoes it, promoting the player from "Assassin" to "Silencer".
Need for Speed: Underground
1
Six unused modes (Smoke Show, Party, Car Show, Cash Knockout, Tournament, and Theater) were all planned to appear in the GameCube, PlayStation 2, Xbox, and PC versions of the game.
Need for Speed: Carbon
1
Six of the game's cars (Audi, Cadillac, Mazda, and Volkswagen, and two Porsches) were planned to be usable in the game, but were cut due to time constraints. However, data can be found for said cars in the PlayStation 2 version.
Rugrats: Scavenger Hunt
1
Unused text in the European version of the game regarding the Nintendo 64's Rumble Pak feature suggests the game was originally planned to utilize the rumble feature in some way.
SoulCalibur II
1
It is possible to pull up both Link's and Spawn's character profiles in the PlayStation 2 version of the game via mods or hacking, despite neither character appearing in this version of the game.
James Bond 007: Nightfire
1
Unused code in the files of the GameCube version contains eight different weapons that were considered or almost finished including a Claymore, a Torpedo Launcher, and a Mustang Viper.
Pulseman
1
In the early stages of development, Pulseman was originally meant to play similarly to Magical Taluluto (based on the Shonen Jump manga of the same name), the first game directed by Ken Sugimori who was also the director for Pulseman.
For example, he originally had the ability to turn into a fighter jet and fly by pressing the jump button twice, but this was scrapped, as it didn’t fit his character.
Animal Crossing: Happy Home Designer
1
20 of the villagers throughout the series were planned to appear in the game, but were cut. These villagers eventually made it into the "Welcome amiibo" updated re-release of Animal Crossing: New Leaf.
Monster Truck Madness 2
1
At one point there was going to be a secret truck in Monster Truck Madness 2, a yellow 68 Camero called "Chuck's Car," created by 3D modeler Chuck Carson. If one types "CHUCK" during a race, the game will still display the message "Restart the game to drive Chuck's Car." The vehicle was removed to avoid legal issues with Chevrolet.
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