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Super Mario World
subdirectory_arrow_right Super Mario World: Super Mario Advance 2 (Game)
1
In the SNES game, the player can only save after completing certain stages or finishing any Ghost House or Fortress. In the Game Boy Advance game, the player can save inside of a course or on the world map; the Game Boy Advance game also saves the player's power-ups and life count, whereas the SNES version starts the player out as Small Mario with 5 lives each time a saved file is loaded.
Super Mario World
subdirectory_arrow_right Super Mario World: Super Mario Advance 2 (Game)
1
In the Game Boy Advance game, different colored Yoshis can be found in question blocks on regular stages after finding each colored Yoshi on Star Road. Cape Mario/Cape Luigi can find a blue Yoshi, Fire Mario/Fire Luigi can find a red Yoshi, and Super Mario/Super Luigi and Small Mario/Small Luigi can find a yellow or green Yoshi. In the SNES game, only green Yoshis can be found in question blocks outside of Star Road and the Special World.
Super Mario World
subdirectory_arrow_right Super Mario World: Super Mario Advance 2 (Game)
1
Ghost Houses and Fortresses do not have Dragon Coins on the SNES version, but appear in every level in the Game Boy Advance version. Because of this change, some level designs were reconfigured. The Dragon Coins will also turn into Peach Coins (after a cutscene) if all five Dragon Coins are collected in every single level in the Game Boy Advance game.
Super Mario World
subdirectory_arrow_right Super Mario World: Super Mario Advance 2 (Game)
1
In the SNES version, enemy changes and Autumn-colored levels appear after completing the Special World. In the Game Boy Advance version, all 96 exits must be cleared instead.

Additionally, the Game Boy Advance version includes a cutscene showing Luigi in a balloon tossing out masks to the Koopas after unlocking the Autumn-colored levels, whereas the changes in the SNES version are first seen when entering Yoshi's house upon exiting the Special World.

Galoombas and Pokeys also have different appearances in the Game Boy Advance version, along with Koopas, Bullet Bills and Piranha plants like the SNES version.
Super Mario World
subdirectory_arrow_right Super Mario World: Super Mario Advance 2 (Game)
1
In the SNES game, when Mario or Luigi gets hurt while having a power-up (i.e. fire flower or cape), Mario and Luigi will become Small Mario/Small Luigi, as they did in Super Mario Bros. In the Game Boy Advance game, Power-up Mario/Power-up Luigi will become Super Mario/Super Luigi when they are hurt, as they do in Super Mario Bros. 3. In both versions, if Super Mario/Super Luigi get hurt, the reserve item in the box at the top of the screen will drop down.
God of War III
1
On the "Remastered" version for the PlayStation 4, Sony censored several trophy names containing sexual innuendos and replaced them less provocative, though still slightly suggestive titles:

• "Are You Horny to Win?" was changed to "Horn of Plenty".
• "Hooker" was changed to "Depths Below".

Additionally, the trophy "I didn't do it... But I wish I did!", which is awarded for killing the Poseidon Princess, was removed entirely. This was possibly done to avoid suggesting that beating women should be rewarded, or simply because it came off as tasteless and offensive.
Marvel vs. Capcom 2: New Age of Heroes
1
In the Japanese version of the game "Air Combos" are referred to as "Aerial Raves". There is a sound file in the international versions of the game of the announcer saying "Aerial Rave!", which goes unused due to the change.
Samurai Shodown II
1
Attachment The Korean version of Samurai Shodown II has several differences compared to the other versions:
• Attract mode is completely silent. There are no music or sound effects regardless of the settings in the options menu.
• All blood is recolored to white.
• There are no in-game fatalities, though the referees still take away the opponent's corpse after the match ends.
• The background on the title screen is completely different.
Samurai Shodown Anthology
1
The Japanese version has online multiplayer, unlike the international versions.
Dr. Chaos
1
The Japanese version comes with a file select feature that allows you to save your game. The US version doesn't allow this, and instead has a password feature.
Dora the Explorer: Super Star Adventures
1
Attachment In the European version, the Nick Jr. logo on the title page was replaced with the Nickelodeon logo.
Brain Lord
1
Attachment In the American version the main protagonist's hair is brown. In the Japanese version, however, the protagonist's hair is blue.
Beyond Oasis
1
In Europe, the game is known as "The Story of Thor: A Successor of Light". In Japan, it is known as "The Story of Thor: Hikari wo Tsugu Mono".
Super Mario Kart
1
In the Japanese release, a Boo sound is played when you unlock the Special Cup by pressing L, R, L, R, L, L, R, R, A on the Time Trial menu. This unlock method works in the international release as well though the Boo sound does not play.
Dirty Racing
1
In the Japanese version, the difficulty levels are named "Easy", "Hard", and "Expert". However, in the US version the names of the difficulties have been changed to "Taking it easy", "Hazardous", and "Totally Dirty".
Call of Duty 4: Modern Warfare
1
The German version removed the dramatic gore effect upon Spoiler:shooting Zakhaev's hand off in the "One Shot, One Kill" mission and Arcade Mode is disabled and cannot be unlocked.
Super Mario World
subdirectory_arrow_right Super Mario World: Super Mario Advance 2 (Game)
1
In the SNES version, the "Top Secret Area" stage is a yellow dot on the map. In the Game Boy Advance version, a smiling bush represents the stage.
Super Mario World
subdirectory_arrow_right Super Mario World: Super Mario Advance 2 (Game)
1
In the SNES game, the timer for Bowser's Castle is 400 seconds; there is no time limit when fighting Bowser. In the Game Boy Advance game, the timer was increased to 800 seconds if entering through the front door and 600 seconds if entering from the back door due to the timer continues when fighting Bowser.
Super Mario World
subdirectory_arrow_right Super Mario World: Super Mario Advance 2 (Game)
1
In the SNES game, the "Top Secret Area" stage does not have a timer. In the Game Boy Advance game, the "Top Secret Area" has 200 seconds on the timer.
Call of Duty 4: Modern Warfare
subdirectory_arrow_right Call of Duty: Modern Warfare - Reflex Edition (Game)
1
The Wii version has several differences from the Playstation 3, PC, and Xbox 360 versions:

• The ragtime warfare cheat was replaced with a paintball cheat.
• When using the "A Bad Year" cheat, you must get headshots for enemy corpses to turn into tires.
• There is no voice chat, and hence no Eavesdrop perk.
• Exclusive Squadmate mode was added for Campaign.
• Some weapons have different reload sounds.
• The Variety Map Pack is not available.
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