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Just Dance 3
1
The song 'Jungle Drum' by Emiliana Torrini was intended to appear in this game but was taken out for unknown reasons. However, the dancer (and its respective choreography) were reused later in the series.
Mario Paint
1
On the title screen, pressing the O will turn it into a bomb, which then explodes. After this, a short 19-note melody will play. This is Totaka's song, a song hidden by Nintendo composer Kazumi Totaka in almost all of the games he has worked on.
Dance Dance Revolution Extreme
1
This game was originally intended to be the last of the DDR franchise. The song "MAX. (period)" reflects this, as the video is a tribute to the first boss song "Paranoia", and the final lyrics are 'Thank you for playing.'
The Wolf Among Us
1
Attachment In episode 1 - "Faith", the music played in the Trip Trap bar is the Poker Night at the Inventory rendition of the Office theme from the Sam & Max series which are both also by Telltale Games.
Heavy Rain
1
The soundtrack was recorded by a full orchestra at Abbey Road Studios in London.
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Franchise: Pokémon
1
Rotom is the only non-legendary pokemon to have legendary music when encountered.
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The Legend of Zelda: The Wind Waker
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Some of the music tracks in the game are either remixes or contain small renditions of music from previous Zelda games. The tracks are:

Windfall Island (Kakariko Village - A Link to the Past)
Dragon Roost Cavern (Dodongo's Cavern - Ocarina of Time)
The Portal Sound (Final Hours - Majora's Mask)
Inner Forest Haven (Kokiri Forest/Saria's Song - Ocarina of Time)
The Great Sea Theme (Overworld Theme - The Legend of Zelda)
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The Legend of Zelda: Ocarina of Time
subdirectory_arrow_right The Legend of Zelda: Twilight Princess (Game)
1
The track used for The Legend of Zelda: Ocarina of Time commercials is "Riddle of Steel" from the 1982 film Conan the Barbarian. This same song was also later used for The Legend of Zelda: Twilight Princess E3 2004 trailer.
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Franchise: Guilty Gear
1
Sol Badguy is partially based off of Freddie Mercury, former frontman for the rock band Queen. This includes his name as a nod to Mercury's nickname "Mr. Bad Guy," as well as his leitmotif in the games being called "Keep Yourself Alive," sharing its name with the first song from Queen's debut album. Sol's headband is also inscribed with the words "Rock You," a reference to Queen's song "We Will Rock You."

According to Sol's official bio, his main hobby is listening to Queen, and his favourite album is "Sheer Heart Attack." This may also tie in to his role as Daisuke Ishiwatari's alter ego, as Ishiwatari admits to being a fan of Queen.
Touhou Youyoumu: Perfect Cherry Blossom
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Yuyuko Saigyouji's theme, "Bloom Nobly, Ink-Black Cherry Blossom ~ Border of Life," is named after the story of Kamutsuke no Mineo, who is said to have written the following poem after a friend's death:

"Oh, cherry blossoms in the fields of Fukukusa: if you have a heart, bloom in dyed in ink just for this year."

Allegedy, after he finished writing the poem, the cherry blossoms near his friend's grave all bloomed ink-black
The Last of Us Part I
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There was an alternate ending that was cut from the game, but developers showed it at PAX Prime 2013. During filming of the scene, an impromptu song was made to fit the scene, which was played out in full by the actors.
Touhou Shinreibyou: Ten Desires
1
Most stages/bosses in the game actually have two slightly different themes. When a playable character enters Trance Mode, the music will shift to a "Spirit World" version. The normal stage themes have more of a focus on the melody and harmony of each track, while the Spirit versions have a lower sampling rate and focus much more on the rhythm. The two versions can also be mixed for a more "full" version.

It is possible that Toyosatomimi no Miko's theme lacks a Spirit World version. It is thought that this ties into Miko's ability to listen to peoples' desires, regardless of whether they are a spirit or not.
Conker's Bad Fur Day
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1
Scott Pilgrim vs. the World: The Game
1
Much of the game's soundtrack makes reference to other games. These include:

• Skate or Live is a reference to the Electronic Arts game, Skate or Die!
• Rox 300 appears be a reference to Max 300, a song from DDRMAX Dance Dance Revolution 6thMix, known for being the hardest track in the game.
• The music playing on the pause screen is a reference to Battletoads, in which similar music plays on its pause screen.
• Shrine Bros. is a reference to Mario Bros.
• Twin Dragons is a reference to the Double Dragon series of games which also stars twins, as is the achievement/trophy the player wins after defeating the twins in the game.
Crash Twinsanity
1
The music of Crash Twinsanity was composed by an a capella group called Spiralmouth. This means that none of the soundtrack uses instruments, and was composed entirely with the human voice.
Sonic Adventure
1
Knuckles' theme song, Unknown from M.E., incorrectly states that he is a porcupine.
Franchise: Grand Theft Auto
1
Attachment Lazlow Jones, who had co-written and produced the radio stations for most of the Grand Theft Auto games as well as starring in them, had almost lost the radio station master recordings due to floods from Hurricane Sandy in October, 2012. Lazlow's studio is based in Long Island on the ground floor.
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Pokémon Gold Version
subdirectory_arrow_right Pokémon Silver Version (Game)
1
Most of Pokemon Gold and Silver's music was created on an Amiga computer, converted to MIDI, and then reconverted to the game's music format. Some songs, though, like the Unown radio music, were created by hand directly in the GSC music format.
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Dance Dance Revolution 2ndMix
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The song "Make A Jam!" appears to have several references to Konami. The Konami logo is hidden in the background and the 'Walking Konami logo' jingle can be heard throughout the song.
Franchise: Final Fantasy
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The song "Prelude", which is in every Final Fantasy game in some form, was made in 5 minutes. Nobuo Uematsu was asked to make one more song at the last minute, and Uematsu threw something together. He's still very embarrassed by it because it still appears in the Final Fantasy games.

"The song Prelude, from pretty much every game. The first game was practically done when Sakaguchi rushed in and asked for one more song. I threw together this arpeggio in like 5 minutes. I am still really embarrassed that something I threw together in 5 minutes has been used for everything"
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