Viewing Single Trivia
▲
1
▼
In an interview with the game's programmer, Hidetoshi Takeshita, published in the 1998 AZEL -Panzer Dragoon RPG- strategy guide, he was asked if some of the characters were easier to create than others. He responded:
"Hm, not really. What came my way was mostly data, and it’s kind of hard to get a feel for what a character is like from that. I didn’t touch the character design stuff. I did see the illustrations as they got completed, and those would set my imagination off. There were some things I was surprised by in the final game, compared to what I had imagined from those pictures. So playing the game for the first time was actually a pretty fresh experience for me."
Comments (0)
You must be logged in to post comments.
Related Games
Shin Megami Tensei IV
Sonic the Hedgehog Extreme
Napple Tale: Arsia in Daydream
Dynamite Headdy
Ghostbusters
The Rub Rabbits!
Sonic at the Olympic Games
Bubble Bobble
Gunvalkyrie
Comix Zone
Sonic Unleashed
Phantasy Star Universe
Sonic Adventure 2: Battle
Battletoads
Super Monkey Ball: Banana Mania
The Yakuza Remastered Collection
Phantasy Star Online Ver. 2
Yakuza: Like a Dragon
Streets of Kamurocho
Aliens: Colonial Marines
Sonic Rush
Sonic the Hedgehog
Worms 3D
Command & Conquer
Sonic Boom: Shattered Crystal
Final Fight CD
Super Monkey Ball Adventure
Phantasy Star Online
Chakan: The Forever Man
Sonic the Fighters
Missile Command
Space Channel 5
Gunstar Heroes
Sonic the Hedgehog
Sega Ages Alex Kidd in Miracle World
OutRun 2006: Coast 2 Coast
Yakuza 4
Sonic Frontiers
The Matrix Online
Super Monkey Ball 2
Sonic Riders
Persona Q: Shadow of the Labyrinth
Sonic the Hedgehog
Sonic Adventure
Puyo Puyo
Alien: Isolation
Virtua Fighter 3
Quake
Vectorman
Super Monkey Ball Adventure