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The developer, Dave Theurer, kept waking up from nightmares about his home city being blown-up in a nuclear blast for a year after working on the game.
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The originally planned title for Missile Command was "Armageddon", but this name was vetoed by upper management due to issues that children would have with spelling and pronouncing the name. It's also suggested that various members of Atari's upper management didn't know what the word actually meant. As such, the alternative title of "Missile Command" came about.
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