Viewing Single Trivia
▲
1
▼
According to developer Andy Gavin, Naughty Dog wanted Crash to animate similarly to the old Looney Tunes cartoons with squash-and-stretch physics. This was achieved with "vertex animation" which allowed 3-4 points of articulation as opposed the more common and stiffer "skeletal animation" which only used single points.
Comments (0)
You must be logged in to post comments.
Related Games
Crash Twinsanity
Crash Bandicoot: The Wrath of Cortex
Crash Bandicoot 2: N-Tranced
Crash Bandicoot N. Sane Trilogy
Crash Bandicoot: The Huge Adventure
Crash Team Rumble
Crash Bandicoot 2: Cortex Strikes Back
Crash Bandicoot: On the Run!
Crash Bandicoot 4: It's About Time
Crash Bandicoot
Spyro Orange: The Cortex Conspiracy
Crash Bash
Crash Tag Team Racing
Crash Team Racing Nitro-Fueled
Crash Tag Team Racing
Crash Team Racing
Crash Bandicoot
Crash Nitro Kart
Crash Landed
Crash Nitro Kart
Crash Bandicoot Purple: Ripto's Rampage
Crash Bandicoot: Warped
Final Fantasy XI Online
Kingdom Hearts
Uncharted: Golden Abyss
Siren
Ape Escape
MLB 12: The Show
The Unfinished Swan
Wild Arms
The Last of Us Part I
Folklore
Bloodborne
Sly 2: Band of Thieves
Gran Turismo 2
The Last of Us Part II
Um Jammer Lammy Now
Wipeout HD
EyeToy: Play
Shadow of the Colossus
McDonald's Original: Happy Disc
PlayStation Move Ape Escape
Tekken 2
Tomba!
flOw
The Legend of Dragoon
LittleBigPlanet Karting
Wild Arms 2
Hogs of War
Resident Evil: Revelations 2