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SoulCalibur V is the first game in the series to do away with individual endings in the arcade mode, which means several playable characters amount to simply cameo appearances in the single Patroklos-focused story mode, and quite a few make absolutely no appearances at all in the story.
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SoulCalibur V's story mode was originally planned to be four times bigger than it actually is, but time restraints meant it needed to be cut back.
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Originally, the game's director, Daishi Odashima, wanted to name the game "Soul Edge 2," possibly as a way to introduce new fans to the first game in the series. However, Namco refused it.
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Mitsurugi, Hilde, and Siegfried are the only returning characters that show physical signs of aging since the previous installments.
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Nightmare's theme is titled "Pavor Nocturnus", another name for the sleep disorder "Night Terror".
This appears to be a reference to Spoiler:the secret boss character, Night Terror, from SoulCalibur III.
This appears to be a reference to Spoiler:the secret boss character, Night Terror, from SoulCalibur III.
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The titular character in Bayonetta was at one point considered as a guest character for the game. According to Producer Hisaharu Tago, she was scrapped because her hair attacks were too elaborate to include.
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