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Kirby Tilt 'n' Tumble 2 was a sequel game that was being developed for the Nintendo GameCube and was originally scheduled for release in May 2002. It was first shown at Nintendo Space World 2001 and was demonstrated by Shigeru Miyamoto. The game was supposed to demonstrate how the Game Boy Advance could be used with the GameCube as a controller, using a special cartridge in the Game Boy Advance to detect tilting. Miyamoto also made a passing mention that players could write "programs", such as minigames, onto this cartridge. A second demo of the game was shown off at E3 2002; Kirby was removed as the player character, and the game was reworked and retitled as "Roll-o-Rama", named after a minigame in the original Kirby Tilt 'n' Tumble. According to Miyamoto at DICE 2003, development on the game had slowed down by that February to meet the demands of other projects, and the game was never heard from again afterwards.
Kirby Tilt 'n' Tumble 2 footage:
https://www.youtube.com/watch?v=5QFUZemGILY
https://www.youtube.com/watch?v=MSH_kRN3keM
https://www.youtube.com/watch?v=5rLhIwp2iGk
Roll-o-Rama footage:
https://www.youtube.com/watch?v=ClCqu5BxW4Q
IGN articles:
https://www.ign.com/articles/2001/12/04/kirby-tilt-n-tumble-2
https://www.ign.com/articles/2002/05/23/e3-2002-roll-o-rama
GameSpot article:
https://www.gamespot.com/articles/space-world-2001-kirby-tilt-n-tumble-2-announced/1100-2806943/
Shigeru Miyamoto and Eiji Aounuma 2003 interview:
https://www.zeldadungeon.net/wiki/Interview:DICE_February_28th_2003
https://www.youtube.com/watch?v=5QFUZemGILY
https://www.youtube.com/watch?v=MSH_kRN3keM
https://www.youtube.com/watch?v=5rLhIwp2iGk
Roll-o-Rama footage:
https://www.youtube.com/watch?v=ClCqu5BxW4Q
IGN articles:
https://www.ign.com/articles/2001/12/04/kirby-tilt-n-tumble-2
https://www.ign.com/articles/2002/05/23/e3-2002-roll-o-rama
GameSpot article:
https://www.gamespot.com/articles/space-world-2001-kirby-tilt-n-tumble-2-announced/1100-2806943/
Shigeru Miyamoto and Eiji Aounuma 2003 interview:
https://www.zeldadungeon.net/wiki/Interview:DICE_February_28th_2003
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