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In a 1995 interview with the game's artist Hitoshi Yoneda published in the Dengeki Super Famicom magazine, he was asked if his work on Mystic Ark was any different from his previous work? He responded:
"Up to now, most of the illustration work I’ve done has been for games where the settings and world are already created, and I’m just drawing the packaging art as directed, not designing the actual characters myself. This time, the art I created for Mystic Art got used for the in-game pixel art too. The other developers had a lot of requests for me, so I tried to honor their vision while adding my own originality."
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