Star Ocean: Blue Sphere
Star Ocean: Blue Sphere
In an interview with game's design Tetsu Takayashiki, he was asked why the team chose to develop for the Game Boy Color instead of more powerful hardware. He responded: "After Star Ocean and Star Ocean 2nd Story, it was decided that we would make Star Ocean 3 for the PS2. The question then became how to fill in the gap while we waited for that project to begin. From the beginning, our plans were to make a compact game."
Contributed by ProtoSnake
In the Gravis Desert is a cracked structure. If the game is being played on a Game Boy Color, there is no way of entering, however, if playing on a non-color Game Boy, there will be an opening. Inside is a room that has a character give the Hero the choice to open one of the two chests in the room, both containing rare power-ups.
Contributed by KidDivinegon