▲
1
▼
In all versions of the game, there's an unused message that reads:
"Buzby sucks eggs, and Eastwood smells!"
According to the game's lead artist 'Jason Wilson', this is meant for one of the game's main programmers 'James Busby' as an inside joke. Later, it was revealed to be true by 'Chris Sorrell' in the RETRO Vol. 8 interview.
"Buzby sucks eggs, and Eastwood smells!"
According to the game's lead artist 'Jason Wilson', this is meant for one of the game's main programmers 'James Busby' as an inside joke. Later, it was revealed to be true by 'Chris Sorrell' in the RETRO Vol. 8 interview.
▲
1
▼
According to MediEvil creator Chris Sorrell, he described MediEvil as a fusion of Capcom's Ghost n Goblins and Tim Burton's Nightmare Before Christmas. It had the working title 'Dead Man Dead' before being called MediEvil.
"The first design proposal for the game had the working title ‘Dead Man Dan’ and described a game that was a fusion of Capcom’s Ghouls’n Ghosts with the art style of Tim Burton – especially the look and feel of The Nightmare Before Christmas. In both cases these were things that I was a huge fan of back in the mid ‘90s. Lead artist Jason Wilson shared my interest in dark, gothic influenced artwork and we worked together to define the look and feel of the game."
"The first design proposal for the game had the working title ‘Dead Man Dan’ and described a game that was a fusion of Capcom’s Ghouls’n Ghosts with the art style of Tim Burton – especially the look and feel of The Nightmare Before Christmas. In both cases these were things that I was a huge fan of back in the mid ‘90s. Lead artist Jason Wilson shared my interest in dark, gothic influenced artwork and we worked together to define the look and feel of the game."
▲
1
▼
The Italian version of the game features different game over music from all other releases.
▲
1
▼
When the game was released in Japan, there were several alterations to the gameplay and graphics. These largely consisted of slight changes to cutscenes and alterations to gameplay that made it more difficult.
The most noticeable change is to Sir Dan's character design. Both his in-game and FMV model were changed to have a golden helmet, matching the one that he wore when he was still alive. The helmet can be unequipped in-game, but Dan will always be wearing it in FMVs except for the final cutscene where it is blown off.
According to the game's lead designer, Jason Wilson, the helmet was added because of a fear that Japanese audiences would react badly to Dan's skeletal design, and that they would not see him as a hero.
His eye was also given an iris, whereas in the original it only had a black pupil. This change was retained in all versions of the game's sequel.
The most noticeable change is to Sir Dan's character design. Both his in-game and FMV model were changed to have a golden helmet, matching the one that he wore when he was still alive. The helmet can be unequipped in-game, but Dan will always be wearing it in FMVs except for the final cutscene where it is blown off.
According to the game's lead designer, Jason Wilson, the helmet was added because of a fear that Japanese audiences would react badly to Dan's skeletal design, and that they would not see him as a hero.
His eye was also given an iris, whereas in the original it only had a black pupil. This change was retained in all versions of the game's sequel.
Related Games
MediEvil
MediEvil 2
Ace Combat 3: Electrosphere
Kingdom Hearts II
Frogger
Dog's Life
The Getaway
Muppet RaceMania
Ridge Racer 7
Heavenly Sword
Muppet Monster Adventure
LittleBigPlanet
Ape Escape 3
Real Bout Fatal Fury
Dragon Ball FighterZ
Warframe
Danganronpa 2: Goodbye Despair
D
Brave Fencer Musashi
One Piece Odyssey
Red Dead Redemption 2
Battlefield 1
ToeJam & Earl
Final Fantasy VII Remake
Jumping Flash!
Nicktoons Racing
Yooka-Laylee
The Warriors
Marvel vs. Capcom: Infinite
Pocket Pool
Twisted Metal III
Mega Man X5
Angry Birds
Oddworld: Abe's Exoddus
The Witcher: Rise of the White Wolf
Spider-Man: Shattered Dimensions
Uncharted 4: A Thief's End
Assassin's Creed III
Adventure Time: Explore the Dungeon Because I Don't Know!
Guilty Gear XX Accent Core Plus
Star Wars: The Force Unleashed
Oxenfree
Castle Crashers
Haunting Ground
Alex Kidd in Miracle World
Hitman 2
Cyberpunk 2077
Spider-Man
Metal Gear Solid V: Ground Zeroes
Alone In The Dark