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In an October 20, 2023 video/interview with the Marvel's Spider-Man series creative director Bryan Intihar, interviewed by YouTuber Caboose, he was asked for more details on the Black Spider-Man's Symbiote moves and if there were any reasons for including the Iron Spider Suit from the first game. He responded:

"I think it's so much about the Symbiote, right, because it's such a big draw for people, especially Marvel fans and Spider-Man fans. But, you know, we obviously we made the Miles Morales game, and Miles has a very unique and distinct abilities [sic] like he has the ability to go camo, and he has the bio electricity, right? Well like, we knew that it was going to be a little bit of a little while before Pete got the Symbiote based on the story we wanted to tell, but it wasn't like we wanted Pete to have no abilities, so we're like "what can we do to kind of give him something that also now teaches this idea of like the slotted abilities?", and we thought "well, let's go, let's dip into the Marvel Spider-Man lore and go 'what if he had the arms?'", cause the arms were just kind of like it was like a finisher suit power, back in the day of this first game. And we were like "let's just expand upon it", and so you know obviously he you know in the first game he worked with Ock and he knows some of the knowledge of the arms. He draws some inspiration from those, but obviously keeps the bad parts of the arms away, and yeah you know, it's just a little bit of a wink and a nod to that it's a little bit of a you know, it's that you know that classic you know Iron Man Spider-Man story with him creating the suit, but you know I think that's a good example of like what we've done on our franchise tried to do is you know, respect the DNA of the franchise and the character, but like mix things up, so you know they're not the iron arms they're the spider arms you know stuff like that, so yeah."

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