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Development on Mario Kart World started as far back as when Mario Kart 8 Deluxe was just wrapping up production, and official work started at the end of 2017 as a title for the original Nintendo Switch. From the very beginning, the game started off as an open-world experience, which is why the game is called Mario Kart World instead of Mario Kart 9. Because of this, having 24 racers in a single game rather than 12, like in 8 Deluxe, was already in consideration.

Technical limitations of the original Nintendo Switch console made development very difficult, and the team shifted to the then-upcoming Nintendo Switch 2 in 2020. In the meantime, the team released the Mario Kart 8 Deluxe Booster Course Pass to fill the void while Nintendo was still working on Mario Kart World.

Because of this delay, Mario Kart World has the longest gap of any mainline Mario Kart game that exists thus far, spanning 11 years from the original Mario Kart 8 game on the Wii U (not counting Mario Kart Tour, Mario Kart Live: Home Circuit, or 8 Deluxe). The longest ever gap prior to this was Super Mario Kart and Mario Kart 64, spanning five years.

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I still like to believe that it was always the plan for Mario Kart Tour content to be brought to Nintendo's own system, which it was in the form of the Mario Kart 8 Booster Pack. I would also like to believe that Diddy Kong and Kamek as other characters who could've been in Mario Kart 8 on the Wii U if not for time constraints were intended to be DLC in the Switch port somewhere down the line, after not being in the base game due to the decision with making the different genders of Villager and Inkling be separate slots
CuriousUserX90 Jun 3, 2025, 11:40 AM
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